This is the output from running the code in scene.h, your task is to derive the values in each one (for the points at the end, you only need to show your work for the first one): Viewport: | 0 0 500 500 | Perspective: | 2.41 0.00 0.00 -0.00 | | 0.00 2.41 0.00 -0.00 | | 0.00 0.00 -1.00 -0.20 | | 0.00 0.00 -1.00 -0.00 | Camera: | 1.00 0.00 0.00 0.00 | | 0.00 0.89 -0.45 0.00 | | 0.00 0.45 0.89 -4.47 | | 0.00 0.00 0.00 1.00 | Translate: | 1.00 0.00 0.00 0.00 | | 0.00 0.89 -0.45 0.45 | | 0.00 0.45 0.89 -5.37 | | 0.00 0.00 0.00 1.00 | Rotate: | 0.50 0.00 0.87 0.00 | | 0.39 0.89 -0.22 0.45 | | -0.77 0.45 0.45 -5.37 | | 0.00 0.00 0.00 1.00 | Scale: | 1.00 0.00 1.73 0.00 | | 0.77 1.79 -0.45 0.45 | | -1.55 0.89 0.89 -5.37 | | 0.00 0.00 0.00 1.00 | Vertex [ 0.50 0.50 0.50 ] -> Screen [ 407 77 ] Vertex [ 0.50 0.50 -0.50 ] -> Screen [ 214 59 ] Vertex [ 0.50 -0.50 -0.50 ] -> Screen [ 218 236 ] Vertex [ 0.50 -0.50 0.50 ] -> Screen [ 384 278 ] Vertex [ -0.50 -0.50 0.50 ] -> Screen [ 298 390 ] Vertex [ -0.50 -0.50 -0.50 ] -> Screen [ 99 318 ] Vertex [ -0.50 0.50 -0.50 ] -> Screen [ 70 96 ] Vertex [ -0.50 0.50 0.50 ] -> Screen [ 309 131 ]