package vooga.games.tron.eventsystem;
/**
 * adaptor of the keyboard input events 
 * @author Meng Li,Brent Sodman,JiaQi Yan
 */
import com.golden.gamedev.Game;


public  class User2InputEventAdaptor extends User2InputEvent{

	public User2InputEventAdaptor(Game game){
		super(game);
	}
	@Override
	public void down() {

	}

	@Override
	public void left() {

	}

	@Override
	public void mouseLeftPressed() {

	}

	@Override
	public void mouseRightPressed() {

	}

	@Override
	public void right() {

	}

	@Override
	public void spacePressed() {

	}

	@Override
	public void up() {

	}
}