package vooga.games.tronlegacy.collisions;

import com.golden.gamedev.object.Background;
import com.golden.gamedev.object.Sprite;
import com.golden.gamedev.object.collision.CollisionBounds;

public class TronBounds extends CollisionBounds {
	public TronBounds(Background backgr) {
		super(backgr);
	}
	@Override
	public void collided(Sprite sprite) {
		sprite.setActive(false);
	}
}
