Assignment 7 - Carter Duncan and Kaya Massey

Alice Goes to College

This is a story with a built in game. The story is unique in that it's outcome is determined by the results of the game within it.

The story begins in Alice's guidance counselor's office. They are having a conversation about Alice's college search, and the counselor urges Alice to visit each school she is interested in (Duke, NC State, and UNC). Alice then proceeds to visit each school. Duke is her favorite, and UNC is her least favorite. After her visits, she returns to her counselor's office and is told that, if she wants to get into the college of her choosing, she will have to "jump through a lot of hoops." The game is a simulation that determines Alice's SAT score, based on a literal interpretation of Alice having to "jump through hoops." The user must make Alice jump, using the space bar, at the correct times to make her go through the hoops, each time earning 200 points toward her SAT score.






After the game, Alice says her score and then we return to her counselor's office, where, depending on her score, she reacts to finding out which school she has gotten into. If Alice scores 1800 or above, she gets into Duke and is ecstatic. She then goest to the school she has gotten into and let's the user know how well she likes it.



Then "The End" appears and the story is over.