CompSci 344
Spring 2015
Computer Graphics

Graphics Rendering Pipeline

Coordinate Spaces

Object Space (3D)
World Space (3D)
Eye Space (3D)
Viewport Space (3D)
Screen Space (2D)

Homogeneous Coordinates

If we homogenize the point (divide by W), we get a point of the form (x, y, 1). Thus, the homogenized points form a plane defined by the equation W = 1 in (x, y, W)-space.

References