vooga.engine.overlay
Class OverlayExample

java.lang.Object
  extended by com.golden.gamedev.Game
      extended by vooga.engine.core.Game
          extended by vooga.engine.overlay.OverlayExample

public class OverlayExample
extends Game

This example shows how to create two different groups of Overlays from an XML file and display them on screen. Notice that the code itself does almost nothing. All of the positioning and styling of the Overlays is handled in the OverlayExample.xml file. The first group contains an OverlayStat with the label "SCORE: ". The second group contains two Overlays: an OverlayString with the text "HEALTH: " and an OverlayBar.

public class OverlayExample extends Game{ PlayField myPlayfield; public static void main(String[] args){ GameLoader game = new GameLoader(); game.setup(new OverlayExample(), new Dimension(640,480), false); game.start(); } public void initResources() { OverlayCreator oc = new OverlayCreator(); //If you use any of the three provided GameFont's then you must set //the game. Eventually the GameFont's should be in Resources so you //should not have to set the game. //Also this does not need to be done if you are using normal fonts. oc.setGame(this); OverlayTracker track = oc.createOverlays("src/vooga/engine/overlay/OverlayExample.xml"); // Playfield can also be replaced with States from the GameState API myPlayfield = new PlayField(); myPlayfield.addGroup(track.getOverlayGroup("ScoreGroup")); myPlayfield.addGroup(track.getOverlayGroup("HealthGroup")); } public void update(long elapsedTime) { myPlayfield.update(elapsedTime); } public void render(Graphics2D g) { myPlayfield.render(g); } }


Field Summary
 
Fields inherited from class vooga.engine.core.Game
levelParser, myCurrentLevel, myPlayState, stateManager
 
Constructor Summary
OverlayExample()
           
 
Method Summary
 void initResources()
           
static void main(java.lang.String[] args)
           
 void render(java.awt.Graphics2D g)
           
 void update(long elapsedTime)
           
 
Methods inherited from class vooga.engine.core.Game
addGameState, getCurrentLevel, getGameStateManager, getPlayGameState, getResourceXMLPath, initGameStates, initSoundPlayer, launch, setAsPlayGameState
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

OverlayExample

public OverlayExample()
Method Detail

main

public static void main(java.lang.String[] args)

initResources

public void initResources()
Overrides:
initResources in class Game

update

public void update(long elapsedTime)
Overrides:
update in class Game

render

public void render(java.awt.Graphics2D g)
Overrides:
render in class Game