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Class Summary | |
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GameClock | Keeps track of the game time, manages timers which should occur based on passing of in game time, and allows for setting markers in time to determine how much time has elapsed from a point in time. |
WorldClock | Allows for checking the time in the local time zone and Coordinated Universal Time (UTC). |
Exception Summary | |
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GameClockException | Thrown when an invalid GameClock Operation is performed. |
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