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java.lang.Objectcom.golden.gamedev.Game
vooga.engine.core.Game
vooga.examples.control.ControlGameExample
public class ControlGameExample
The DoodleGame class creates a game based on the popular iPhone app Doodle Jump
Field Summary |
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Fields inherited from class vooga.engine.core.Game |
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levelParser, myCurrentLevel, myPlayState, stateManager |
Constructor Summary | |
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ControlGameExample()
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Method Summary | |
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void |
initResources()
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static void |
main(java.lang.String[] args)
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void |
pauseGame()
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void |
restartGame()
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void |
resumeGame()
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void |
update(long elapsedTime)
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Methods inherited from class vooga.engine.core.Game |
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addGameState, getCurrentLevel, getGameStateManager, getPlayGameState, getResourceXMLPath, initGameStates, initSoundPlayer, launch, render, setAsPlayGameState |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ControlGameExample()
Method Detail |
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public void initResources()
initResources
in class Game
public void pauseGame()
public void resumeGame()
public void restartGame()
public void update(long elapsedTime)
update
in class Game
public static void main(java.lang.String[] args)
args
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