vooga.examples.networking.zombies.events
Class CreateZombieEvent

java.lang.Object
  extended by vooga.examples.networking.zombies.events.CreateZombieEvent
All Implemented Interfaces:
IEventHandler

public class CreateZombieEvent
extends java.lang.Object
implements IEventHandler


Constructor Summary
CreateZombieEvent(PlayState current, Shooter shooter, IEventHandler endLevel, IEventHandler addZombies)
           
 
Method Summary
 void actionPerformed()
          User defines what to do after event has been triggered.
 void createZombies()
           
 boolean isTriggered()
          User defines the condition when the event will be triggered
 int levelZombies()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CreateZombieEvent

public CreateZombieEvent(PlayState current,
                         Shooter shooter,
                         IEventHandler endLevel,
                         IEventHandler addZombies)
Method Detail

isTriggered

public boolean isTriggered()
Description copied from interface: IEventHandler
User defines the condition when the event will be triggered

Specified by:
isTriggered in interface IEventHandler
Returns:
true iff the fire condition is satisfied

actionPerformed

public void actionPerformed()
Description copied from interface: IEventHandler
User defines what to do after event has been triggered.

Specified by:
actionPerformed in interface IEventHandler

createZombies

public void createZombies()

levelZombies

public int levelZombies()