vooga.examples.networking.zombies.items
Class WeaponItem

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.examples.networking.zombies.items.Item
              extended by vooga.examples.networking.zombies.items.WeaponItem

public class WeaponItem
extends Item

Weapon Item class. Subclass of Item. Bonus ammo for a specific weapon


Constructor Summary
WeaponItem(Shooter shooter, Sprite s, int weapon, double x, double y)
           
 
Method Summary
 void act()
          add ammo to a specific weapon
 
Methods inherited from class vooga.examples.networking.zombies.items.Item
getPlayer
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WeaponItem

public WeaponItem(Shooter shooter,
                  Sprite s,
                  int weapon,
                  double x,
                  double y)
Method Detail

act

public void act()
add ammo to a specific weapon

Specified by:
act in class Item