vooga.games.cyberion.sprites.playershot
Class PlayerShot

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.games.cyberion.sprites.playershot.PlayerShot

public class PlayerShot
extends BetterSprite

Super PlayerShot class for various player shots to inherit


Constructor Summary
PlayerShot()
           
PlayerShot(java.awt.image.BufferedImage image)
           
 
Method Summary
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PlayerShot

public PlayerShot()

PlayerShot

public PlayerShot(java.awt.image.BufferedImage image)