vooga.games.doodlejump.buttons
Class ResumeButton

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.widget.Button
              extended by vooga.games.doodlejump.buttons.ResumeButton
All Implemented Interfaces:
IEventHandler

public class ResumeButton
extends Button

The ResumeButton extends Button and creates a button that allows for the gameplay to continue.


Field Summary
 
Fields inherited from class vooga.widget.Button
buttonImage
 
Constructor Summary
ResumeButton()
           
 
Method Summary
 void actionPerformed()
          Specifies what should be done when the button is clicked
 
Methods inherited from class vooga.widget.Button
isTriggered, setSize, setText
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ResumeButton

public ResumeButton()
Method Detail

actionPerformed

public void actionPerformed()
Description copied from class: Button
Specifies what should be done when the button is clicked

Specified by:
actionPerformed in interface IEventHandler
Specified by:
actionPerformed in class Button