vooga.games.doodlejump.states
Class StartMenuState

java.lang.Object
  extended by vooga.engine.state.GameState
      extended by vooga.engine.state.MenuGameState
          extended by vooga.games.doodlejump.states.StartMenuState

public class StartMenuState
extends MenuGameState

The StartMenuState class extends MenuGameState and creates a menu that BlahThis can be started from.


Field Summary
 
Fields inherited from class vooga.engine.state.GameState
myRenderField, myUpdateField
 
Constructor Summary
StartMenuState()
           
 
Method Summary
 void initialize()
          Initializes MenuGameState
 void render(java.awt.Graphics2D g)
          Method called to render fonts to the screen, as well as the background.
 void update(long elapsedTime)
          Updates all sprites stored in the GameState' updateGroups.
 
Methods inherited from class vooga.engine.state.MenuGameState
addButton, getMenuPlayfield
 
Methods inherited from class vooga.engine.state.GameState
activate, addGroup, addPlayField, addRenderPlayField, addRenderState, addState, addUpdatePlayField, addUpdateState, deactivate, equals, getGroup, getRenderField, getUpdateField, isActive, removeEverything
 
Methods inherited from class java.lang.Object
clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

StartMenuState

public StartMenuState()
Method Detail

initialize

public void initialize()
Description copied from class: MenuGameState
Initializes MenuGameState

Specified by:
initialize in class MenuGameState

update

public void update(long elapsedTime)
Description copied from class: GameState
Updates all sprites stored in the GameState' updateGroups.

Overrides:
update in class GameState

render

public void render(java.awt.Graphics2D g)
Method called to render fonts to the screen, as well as the background.

Overrides:
render in class GameState