vooga.games.grandius.sprites.weapons
Class BlackHole
java.lang.Object
com.golden.gamedev.object.Sprite
vooga.engine.core.BetterSprite
vooga.games.grandius.sprites.weapons.BlackHole
public class BlackHole
- extends BetterSprite
Constructor Summary |
BlackHole(double x,
double y)
|
Methods inherited from class vooga.engine.core.BetterSprite |
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
BlackHole
public BlackHole(double x,
double y)
update
public void update(long elapsedTime)
- Description copied from class:
BetterSprite
- Specify how the GameEntity Object should be updated.
- Overrides:
update
in class BetterSprite
swallowEnemy
public void swallowEnemy()
getSwallowedEnemies
public int getSwallowedEnemies()
hitsRemaining
public int hitsRemaining()
suckEnemies
public void suckEnemies(SpriteGroup possibleEnemies)
setPlayerCompensationSpeed
public void setPlayerCompensationSpeed(double speed)