vooga.games.grandius.sprites.weapons
Class Missile

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.games.grandius.sprites.weapons.Missile

public class Missile
extends BetterSprite


Constructor Summary
Missile(double x, double y)
           
 
Method Summary
 int getHits()
           
 int hitsRemaining()
           
 void incrementHits()
           
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Missile

public Missile(double x,
               double y)
Method Detail

incrementHits

public void incrementHits()

getHits

public int getHits()

hitsRemaining

public int hitsRemaining()