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java.lang.ObjectAdvanceCollisionGroup
vooga.games.mariogame.collisions.BetterCollisionGroup
public abstract class BetterCollisionGroup
Constructor Summary | |
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BetterCollisionGroup()
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Method Summary | |
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int |
getCollisionSide(Sprite s1,
Sprite s2)
Gets the sides between which a collision occurred. |
void |
printCollisionSide(Sprite s1,
Sprite s2)
Prints the collision side in the output stream. |
void |
revertPosition1(Sprite s1,
Sprite s2)
Moves the first sprite to an appropriate position based on the collision side. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public BetterCollisionGroup()
Method Detail |
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public int getCollisionSide(Sprite s1, Sprite s2)
s1
- first sprites2
- second sprite
public void revertPosition1(Sprite s1, Sprite s2)
s1
- first sprites2
- second spritepublic void printCollisionSide(Sprite s1, Sprite s2)
s1
- first sprites2
- second sprite
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