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java.lang.Objectcom.golden.gamedev.object.Sprite
vooga.engine.core.BetterSprite
vooga.games.mariogame.sprites.Enemy
public class Enemy
Constructor Summary | |
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Enemy()
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Method Summary | |
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void |
addAnimatedImages(java.lang.String label,
java.awt.image.BufferedImage[] images)
Adds a new Animatedsprite to the image map; |
void |
bounce()
Sends the sprite in the opposite direction with opposite velocity. |
void |
startAnimation()
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Methods inherited from class vooga.engine.core.BetterSprite |
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addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Enemy()
Method Detail |
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public void startAnimation()
public void addAnimatedImages(java.lang.String label, java.awt.image.BufferedImage[] images)
BetterSprite
addAnimatedImages
in class BetterSprite
public void bounce()
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