vooga.games.towerdefense
Class Blah
java.lang.Object
com.golden.gamedev.Game
vooga.engine.core.Game
vooga.games.towerdefense.Blah
public class Blah
- extends Game
This is the main class of the game. It creates the different game states,
sets the beginning game state, and loads overlays which are common to
multiple game states. Initializing the resources, launching the game window,
updating, and rendering are handled by the superclass Game.
Constructor Summary |
Blah()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Blah
public Blah()
initResources
public void initResources()
- Overrides:
initResources
in class Game
initGameStates
public void initGameStates()
- Description copied from class:
Game
- Initializes the GameStateManager. This should be overridden by subclasses
which should call super() and then setup/add all necessary GameStates.
- Overrides:
initGameStates
in class Game
main
public static void main(java.lang.String[] args)