vooga.games.zombieland.events
Class AddZombieEvent

java.lang.Object
  extended by vooga.games.zombieland.events.AddZombieEvent
All Implemented Interfaces:
IEventHandler

public class AddZombieEvent
extends java.lang.Object
implements IEventHandler


Constructor Summary
AddZombieEvent(SpriteGroup group)
           
 
Method Summary
 void actionPerformed()
          User defines what to do after event has been triggered.
 void addEnemy(Zombie enemy)
           
 boolean isTriggered()
          User defines the condition when the event will be triggered
 void timeUp()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AddZombieEvent

public AddZombieEvent(SpriteGroup group)
Method Detail

isTriggered

public boolean isTriggered()
Description copied from interface: IEventHandler
User defines the condition when the event will be triggered

Specified by:
isTriggered in interface IEventHandler
Returns:
true iff the fire condition is satisfied

actionPerformed

public void actionPerformed()
Description copied from interface: IEventHandler
User defines what to do after event has been triggered.

Specified by:
actionPerformed in interface IEventHandler

addEnemy

public void addEnemy(Zombie enemy)

timeUp

public void timeUp()