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java.lang.Objectvooga.games.zombieland.weapons.Weapon
vooga.games.zombieland.weapons.ShotGun
public class ShotGun
Shogun. Generates multiple bullets per round. High damage, high firing delay, and high bullet speed
Constructor Summary | |
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ShotGun(Shooter shooter,
int ammo)
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Method Summary | |
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protected void |
fireBullets()
Uses the angleRange and numberOfShots variables to generate bullets that are evenly distributed |
Methods inherited from class vooga.games.zombieland.weapons.Weapon |
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addAmmo, fire, getAmmo, getDamage, getOrientation, makeBullet, setBulletSpeed, setDamage, setFiringDelay |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public ShotGun(Shooter shooter, int ammo)
Method Detail |
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protected void fireBullets()
fireBullets
in class Weapon
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