games.pong.events
Class StartEvent

java.lang.Object
  extended by java.util.EventObject
      extended by games.pong.events.StartEvent
All Implemented Interfaces:
java.io.Serializable
Direct Known Subclasses:
ComputerPlayersEvent, OnePlayerEvent, TwoPlayerEvent

public class StartEvent
extends java.util.EventObject

An event which is fired when the user tries to start a game.

Author:
Ben Getson
See Also:
Serialized Form

Field Summary
 
Fields inherited from class java.util.EventObject
source
 
Constructor Summary
StartEvent(java.lang.Object arg0)
           
 
Method Summary
 
Methods inherited from class java.util.EventObject
getSource, toString
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

StartEvent

public StartEvent(java.lang.Object arg0)