Package testing.physicsEngine.guiTest

Class Summary
AbstractTestEnvironment Abstract class that is used to create basic simulations using the physics engine (for testing and demo purposes).
CornerTest Test collision of a ball with a corner.
CrossfireTest A test that shows the collisions between different objects of arbitrary shapes
DominoTest Make dominos fall
GameEngineIntegration Test how to start a game window without the arcade.
JavaShapeTest Test simple things involving JavaShape.
ParameterRenderingTest An independent rendering engine for displaying various GeometricParameters objects on screen.
PegTest A Plinko-type simulation in which balls can be dropped by clicking on the view at any location.
PhysicalItemTest Class that experiments with the coordinate differences between physics and game engine.
SeesawTest A demo that shows how a rotating system is implemented using the physics engine.
ShapeDrawingTest Code for testing internal rendering and intersection, by drawing the shapes on screen and plotting the intersection points.
SimpleCollisionTest Simple test for checking collisions.
TestingUtilities Utility class for guiTests.