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Class Summary | |
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ArcadeEvent | Class which contains event info when fired. |
CloseMultiplayerLobbyEvent | Event fired when a new game is started. |
EndArcadeEvent | Event that is fired when the arcade is closed. |
EndGameEvent | Event that is fired when the game ends. |
EndMultiplayerGameEvent | Event that is fired when the game ends. |
SelectGameEvent | Event fired when a game is selected from the game list and a game info tab is created. |
StartArcadeEvent | Event used for start arcade event. |
StartGameEvent | Event fired when a new game is started. |
StartLoginEvent | Event that is fired when the program begins running. |
StartMultiplayerGameEvent | Event fired when a new game is started. |
StartMultiplayerLobbyEvent | Event fired when a new game is started. |
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