vooga.levelEditor.model
Class ObjectBrowserModel
java.lang.Object
java.util.Observable
vooga.levelEditor.model.ObjectBrowserModel
public class ObjectBrowserModel
- extends java.util.Observable
This is the data model for the Game Object Browser. It includes a TreeModel
that contains a hierarchical tree of GameItems, as well as methods for
creating and modifying the tree.
- Author:
- Phil Puryear
Method Summary |
void |
buildClassTree(java.util.Set<java.lang.Class<? extends GameItem>> classes,
LevelEditorModel leModel)
Constructs a new tree model that organizes all of the classes in
classes hierarchically according to their inheritance
structure, with GameItem as the root. |
javax.swing.tree.TreeModel |
getObjectTreeModel()
Returns the current tree model. |
Methods inherited from class java.util.Observable |
addObserver, clearChanged, countObservers, deleteObserver, deleteObservers, hasChanged, notifyObservers, notifyObservers, setChanged |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
ObjectBrowserModel
public ObjectBrowserModel()
- Constructs a new
ObjectBrowserModel
. The tree model
initially contains no data.
getObjectTreeModel
public javax.swing.tree.TreeModel getObjectTreeModel()
- Returns the current tree model.
buildClassTree
public void buildClassTree(java.util.Set<java.lang.Class<? extends GameItem>> classes,
LevelEditorModel leModel)
- Constructs a new tree model that organizes all of the classes in
classes
hierarchically according to their inheritance
structure, with GameItem
as the root. Notifies any observers
when done.
- Parameters:
classes
- A list of classes extending from GameItem
.