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java.lang.Objectvooga.levelEditor.ui.LevelEditorUI
public class LevelEditorUI
The umbrella class for the Level Editor UI. Forwards UI requests to underlying components.
Constructor Summary | |
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LevelEditorUI()
Create a new LevelEditorUI object. |
Method Summary | |
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void |
construct(LevelEditorModel model,
LevelEditorController controller)
Builds the Level Editor GUI, given a model and a controller. |
void |
dispose()
Disposes the top level frame |
javax.swing.JFrame |
getTopLevelFrame()
Returns the top level frame |
java.io.File |
openFileChooser()
Opens the "open" file chooser |
java.io.File |
saveFileChooser()
Opens the "save as" file chooser |
void |
showError(java.lang.String message)
Displays a modal error with the supplied message. |
void |
showObjectPropertiesDialog(InstantiatedGameItemModel itemModel)
Displays box where parameters of object may be changed |
void |
toggleCurrentLevelObjectListVisible()
Toggles the visibility of the Current Level Object List. |
void |
toggleObjectBrowserVisible()
Toggles the visibility of the Object Browser. |
void |
toggleRenderWindowVisible()
Toggles the visibility of the Render Window. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public LevelEditorUI()
Method Detail |
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public void construct(LevelEditorModel model, LevelEditorController controller)
public void toggleObjectBrowserVisible()
public void toggleRenderWindowVisible()
public void toggleCurrentLevelObjectListVisible()
public void showError(java.lang.String message)
public void showObjectPropertiesDialog(InstantiatedGameItemModel itemModel)
itemModel
- public void dispose()
public javax.swing.JFrame getTopLevelFrame()
public java.io.File openFileChooser()
public java.io.File saveFileChooser()
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