vooga.games.asteroids.sprites
Class Bullet

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.games.asteroids.sprites.Bullet

public class Bullet
extends BetterSprite


Field Summary
static double SPEED
           
 
Constructor Summary
Bullet(double x, double y, double trajectory)
           
 
Method Summary
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

SPEED

public static final double SPEED
See Also:
Constant Field Values
Constructor Detail

Bullet

public Bullet(double x,
              double y,
              double trajectory)