vooga.games.mariogame
Class CharacterSprite
java.lang.Object
PlayerSprite
vooga.games.mariogame.CharacterSprite
- Direct Known Subclasses:
- Enemy, MarioSprite
public class CharacterSprite
- extends PlayerSprite
Constructor Summary |
CharacterSprite(java.lang.String name,
java.lang.String stateName,
java.awt.image.BufferedImage[] right,
java.awt.image.BufferedImage[] left)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
myMaxHealth
public java.lang.Integer myMaxHealth
CharacterSprite
public CharacterSprite(java.lang.String name,
java.lang.String stateName,
java.awt.image.BufferedImage[] right,
java.awt.image.BufferedImage[] left)
getMaxHealth
public java.lang.Integer getMaxHealth()
setMaxHealth
protected void setMaxHealth(java.lang.Integer health)
setHealth
public void setHealth(java.lang.Integer health)
getHealth
public java.lang.Integer getHealth()
update
public void update(long elapsedTime)
setGravityCoef
protected void setGravityCoef(double gravityCoef)
getGravityCoef
protected double getGravityCoef()