vooga.games.mariogame
Class MarioSprite
java.lang.Object
PlayerSprite
vooga.games.mariogame.CharacterSprite
vooga.games.mariogame.MarioSprite
public class MarioSprite
- extends CharacterSprite
Constructor Summary |
MarioSprite(java.lang.String name,
java.lang.String stateName,
java.awt.image.BufferedImage[] left,
java.awt.image.BufferedImage[] right)
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Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
MarioSprite
public MarioSprite(java.lang.String name,
java.lang.String stateName,
java.awt.image.BufferedImage[] left,
java.awt.image.BufferedImage[] right)
moveRight
public void moveRight()
moveLeft
public void moveLeft()
jump
public void jump(boolean force)
setY
public void setY(double y)
jumpCmd
public void jumpCmd()
stop
public void stop()
setOnGround
public void setOnGround(boolean b)
isKilled
public boolean isKilled()
setKilled
public void setKilled(boolean b)
update
public void update(long elapsedTime)
- Overrides:
update
in class CharacterSprite
getMaxX
public double getMaxX()
setMaxX
public void setMaxX(double maxX)
actOnItem
public void actOnItem(ItemSprite item)
incScore
public void incScore(int i)
setScore
public void setScore(int i)
getScore
public java.lang.Integer getScore()
cheat
public void cheat(char c)