vooga.games.zombieland.items
Class HealthItem

java.lang.Object
  extended by com.golden.gamedev.object.Sprite
      extended by vooga.engine.core.BetterSprite
          extended by vooga.games.zombieland.items.Item
              extended by vooga.games.zombieland.items.HealthItem

public class HealthItem
extends Item

Bonus Health Item.


Constructor Summary
HealthItem(Shooter shooter, Sprite s, int amount, double x, double y)
           
 
Method Summary
 void act()
          Defines how an item acts when picked up
 
Methods inherited from class vooga.games.zombieland.items.Item
getPlayer
 
Methods inherited from class vooga.engine.core.BetterSprite
addAnimatedImages, addHorizontalSpeed, addImage, addSprite, addVerticalSpeed, firstRun, forceX, forceY, getCurrentSprite, getDistance, getDoubleStat, getHeight, getHorizontalSpeed, getImage, getIntStat, getStat, getTimeInExistence, getVerticalSpeed, getWidth, getX, getY, isActive, isOnScreen, move, moveTo, moveX, moveY, render, setActive, setAsRenderedSprite, setBackground, setDoubleStat, setHorizontalSpeed, setImage, setImages, setIntStat, setLayer, setLocation, setMovement, setSpeed, setStat, setVerticalSpeed, setX, setY, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

HealthItem

public HealthItem(Shooter shooter,
                  Sprite s,
                  int amount,
                  double x,
                  double y)
Method Detail

act

public void act()
Description copied from class: Item
Defines how an item acts when picked up

Specified by:
act in class Item