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Packages that use GameEngine | |
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vooga.arcade.listeners.windowListeners | |
vooga.devEnvironment | |
vooga.devEnvironment.buttons | |
vooga.devEnvironment.datapanel.displays | |
vooga.gameEngine.core | |
vooga.levelEditor.model | |
vooga.replay.core | This package contains major classes used for interfacing with Replay and used for the backend and frontend. |
vooga.replay.eventListeners | This package contains classes handling event listeners. |
Uses of GameEngine in vooga.arcade.listeners.windowListeners |
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Constructors in vooga.arcade.listeners.windowListeners with parameters of type GameEngine | |
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GameWindowListener(VoogaGUI gui,
int frameID,
java.lang.String gameTitle,
ArcadeEventListenerManager listeners,
GameEngine gameEngine)
Constructs the window listener for the game window when a game is launched. |
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MultiplayerGameWindowListener(VoogaGUI gui,
int frameID,
java.lang.String gameTitle,
ArcadeEventListenerManager listeners,
GameEngine gameEngine)
Constructs the window listener for the game window when a multiplayer game is launched. |
Uses of GameEngine in vooga.devEnvironment |
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Constructors in vooga.devEnvironment with parameters of type GameEngine | |
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ButtonPanel(GameEngine engine,
DevView parent)
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DevView(GameEngine engine)
This constructor should be used by the arcade to create a new development environment. |
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TabPanel(GameEngine engine)
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Uses of GameEngine in vooga.devEnvironment.buttons |
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Fields in vooga.devEnvironment.buttons declared as GameEngine | |
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protected GameEngine |
DevButton.myEngine
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Constructors in vooga.devEnvironment.buttons with parameters of type GameEngine | |
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DevButton(java.lang.String text,
GameEngine engine)
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StartButton(GameEngine engine)
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StepButton(GameEngine engine)
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StopButton(GameEngine engine)
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Uses of GameEngine in vooga.devEnvironment.datapanel.displays |
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Constructors in vooga.devEnvironment.datapanel.displays with parameters of type GameEngine | |
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ChangeTexturesTab(GameEngine engine)
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CollidablesTab(GameEngine engine)
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KeyMapperTab(GameEngine engine)
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NonCollidablePhysicalItemsTab(GameEngine engine)
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PhysicalItemsTab(GameEngine engine)
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RenderablesTab(GameEngine engine)
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Uses of GameEngine in vooga.gameEngine.core |
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Constructors in vooga.gameEngine.core with parameters of type GameEngine | |
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GameManager(GameEngine engine,
java.util.Collection<? extends java.util.EventListener> gameStatusListeners)
Creates a GameManager object provided the GameEngine
it will communicate with and the collection of EventListener s
with which to communicate important information. |
Uses of GameEngine in vooga.levelEditor.model |
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Methods in vooga.levelEditor.model that return GameEngine | |
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GameEngine |
RenderModel.getGameEngine()
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Uses of GameEngine in vooga.replay.core |
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Constructors in vooga.replay.core with parameters of type GameEngine | |
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UserActionReplay(java.lang.String user,
java.lang.String uniqueGameName,
GameEngine inputGameEngine)
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Uses of GameEngine in vooga.replay.eventListeners |
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Constructors in vooga.replay.eventListeners with parameters of type GameEngine | |
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ReplayAction.ReplayThread(AbstractVoogaReplay inputReplay,
GameEngine inputGameEngine)
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