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Uses of AbstractGame in games.pinball |
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Subclasses of AbstractGame in games.pinball | |
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class |
Pinball
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Uses of AbstractGame in games.pong |
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Subclasses of AbstractGame in games.pong | |
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class |
Pong
The main Pong game. |
Uses of AbstractGame in games.RobotUnicornAttack |
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Subclasses of AbstractGame in games.RobotUnicornAttack | |
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class |
RobotUnicornAttack
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Uses of AbstractGame in games.SpaceInvaders |
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Subclasses of AbstractGame in games.SpaceInvaders | |
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class |
SpaceInvaders
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Uses of AbstractGame in games.SpaceInvaders.controllers |
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Constructors in games.SpaceInvaders.controllers with parameters of type AbstractGame | |
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AlienAI(AbstractGame game,
Ship ship1,
Ship ship2,
TimingController tc,
CameraController cc)
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AlienAI(AbstractGame game,
Ship ship,
TimingController tc,
CameraController cc)
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Uses of AbstractGame in games.stickfighter |
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Subclasses of AbstractGame in games.stickfighter | |
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class |
StickFighterGame
StickFighterGame is the main class which represents a StickFighter
game. |
Uses of AbstractGame in testing.gameEngine.cameraTesting |
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Subclasses of AbstractGame in testing.gameEngine.cameraTesting | |
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class |
CameraTest
tests camera movement and mouse use arrow keys to move mouse to place and enlarge places objects; |
Uses of AbstractGame in testing.gameEngine.collision |
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Subclasses of AbstractGame in testing.gameEngine.collision | |
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class |
DummyGame
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Uses of AbstractGame in testing.gameEngine.WormsDemo |
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Subclasses of AbstractGame in testing.gameEngine.WormsDemo | |
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class |
WormsDemo
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Uses of AbstractGame in vooga.aiEngine.Dev |
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Subclasses of AbstractGame in vooga.aiEngine.Dev | |
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class |
AIDemo
An instance of the abstract game class, for testing and developing AI algorithms |
Uses of AbstractGame in vooga.gameEngine.core |
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Methods in vooga.gameEngine.core that return AbstractGame | |
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AbstractGame |
GameEngine.getGame()
Simple getter for the AbstractGame . |
Constructor parameters in vooga.gameEngine.core with type arguments of type AbstractGame | |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass)
Creates a GameEngine object provided Class of
the AbstractGame to be played. |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
boolean isReplayMode)
NOTE: This constructor should be used by the replay module when hoping to replay a game. |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
int playerNo,
int totalPlayers,
VoogaGameClient networkClient)
Constructor for a networked instance of a game and game engine. |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
int playerNo,
int totalPlayers,
VoogaGameClient networkClient,
VoogaSave replay,
java.util.Collection<? extends java.util.EventListener> gameStatusListeners)
Constructor for a networked instance of a game and game engine that can be replayed. |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
VoogaSave replay,
java.util.Collection<? extends java.util.EventListener> gameStatusListeners)
Creates a GameEngine object provided Class of
the AbstractGame to be played and the VoogaSave
object, which stores game time as well as any events fired due to
user/network input. |
Uses of AbstractGame in vooga.gameEngine.exception |
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Constructor parameters in vooga.gameEngine.exception with type arguments of type AbstractGame | |
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GameInstantiationException(java.lang.Class<? extends AbstractGame> gameClass)
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GameInstantiationException(java.lang.Class<? extends AbstractGame> gameClass,
java.lang.String reason)
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IllegalNumberOfPlayersException(int numPlayers,
java.lang.Class<? extends AbstractGame> gameClass)
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Uses of AbstractGame in vooga.levelEditor.game.ballPathBuilder |
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Subclasses of AbstractGame in vooga.levelEditor.game.ballPathBuilder | |
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class |
BallPathBuilder
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Uses of AbstractGame in vooga.levelEditor.model |
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Method parameters in vooga.levelEditor.model with type arguments of type AbstractGame | |
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void |
RenderModel.setGame(java.lang.Class<? extends AbstractGame> game)
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