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Packages that use VoogaGameClient | |
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vooga.gameEngine.controller | |
vooga.gameEngine.core |
Uses of VoogaGameClient in vooga.gameEngine.controller |
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Methods in vooga.gameEngine.controller with parameters of type VoogaGameClient | |
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void |
NetworkController.setUp(int playerNumber,
HumanController inputControl,
VoogaGameClient localClient)
Called by network instances of games to setup the framework for networked multiplayer games. |
Uses of VoogaGameClient in vooga.gameEngine.core |
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Constructors in vooga.gameEngine.core with parameters of type VoogaGameClient | |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
int playerNo,
int totalPlayers,
VoogaGameClient networkClient)
Constructor for a networked instance of a game and game engine. |
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GameEngine(java.lang.Class<? extends AbstractGame> gameClass,
int playerNo,
int totalPlayers,
VoogaGameClient networkClient,
VoogaSave replay,
java.util.Collection<? extends java.util.EventListener> gameStatusListeners)
Constructor for a networked instance of a game and game engine that can be replayed. |
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