Uses of Class
vooga.network.ingame.VoogaGameClient

Packages that use VoogaGameClient
vooga.gameEngine.controller   
vooga.gameEngine.core   
 

Uses of VoogaGameClient in vooga.gameEngine.controller
 

Methods in vooga.gameEngine.controller with parameters of type VoogaGameClient
 void NetworkController.setUp(int playerNumber, HumanController inputControl, VoogaGameClient localClient)
          Called by network instances of games to setup the framework for networked multiplayer games.
 

Uses of VoogaGameClient in vooga.gameEngine.core
 

Constructors in vooga.gameEngine.core with parameters of type VoogaGameClient
GameEngine(java.lang.Class<? extends AbstractGame> gameClass, int playerNo, int totalPlayers, VoogaGameClient networkClient)
          Constructor for a networked instance of a game and game engine.
GameEngine(java.lang.Class<? extends AbstractGame> gameClass, int playerNo, int totalPlayers, VoogaGameClient networkClient, VoogaSave replay, java.util.Collection<? extends java.util.EventListener> gameStatusListeners)
          Constructor for a networked instance of a game and game engine that can be replayed.