vooga.games.cyberion.events
Class EnemyFireEvent

java.lang.Object
  extended by vooga.games.cyberion.events.EnemyFireEvent
All Implemented Interfaces:
IEventHandler

public class EnemyFireEvent
extends java.lang.Object
implements IEventHandler


Constructor Summary
EnemyFireEvent(Blah myGame, Sprite[] enemy, PlayState playState)
           
 
Method Summary
 void actionPerformed()
          User defines what to do after event has been triggered.
 boolean isTriggered()
          User defines the condition when the event will be triggered
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

EnemyFireEvent

public EnemyFireEvent(Blah myGame,
                      Sprite[] enemy,
                      PlayState playState)
Method Detail

actionPerformed

public void actionPerformed()
Description copied from interface: IEventHandler
User defines what to do after event has been triggered.

Specified by:
actionPerformed in interface IEventHandler

isTriggered

public boolean isTriggered()
User defines the condition when the event will be triggered

Specified by:
isTriggered in interface IEventHandler
Returns:
true iff the fire condition is satisfied