vooga.games.grandius.collisions
Class BasicCollision

java.lang.Object
  extended by BasicCollisionGroup
      extended by vooga.games.grandius.collisions.BasicCollision
Direct Known Subclasses:
BlackHoleEnemyCollision, MissileBossCollision, MissileBossPartCollision, MissileEnemyCollision, PlayerBossCollision, PlayerBossPartCollision, PlayerEnemyCollision, PlayerEnemyCollision, PlayerEnemyProjectileCollision, ProjectileBossCollision, ProjectileBossPartCollision, ProjectileEnemyCollision

public class BasicCollision
extends BasicCollisionGroup

This class takes care of collisions between a player-side sprite (player itself or the fired bullet)and a common enemy which could be a Boomer or a Zipster.


Field Summary
protected  Game myGame
           
 
Constructor Summary
BasicCollision(Game grandius)
           
 
Method Summary
 void collided(Sprite playerSideSprite, Sprite commonEnemy)
           
 Player getPlayer()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

myGame

protected Game myGame
Constructor Detail

BasicCollision

public BasicCollision(Game grandius)
Method Detail

collided

public void collided(Sprite playerSideSprite,
                     Sprite commonEnemy)

getPlayer

public Player getPlayer()