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Class Summary | |
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BasicCollision | This class takes care of collisions between a player-side sprite (player itself or the fired bullet)and a common enemy which could be a Boomer or a Zipster. |
BlackHoleEnemyCollision | This class takes care of collisions between a black hole fired by the player and a common enemy - a Boomer or a Zipster. |
MissileBossCollision | |
MissileBossPartCollision | |
MissileEnemyCollision | |
PlayerBossCollision | This class takes care of collisions between the player and a Boss. |
PlayerBossPartCollision | This class takes care of collisions between the player and a BossPart. |
PlayerEnemyCollision | This class takes care of collisions between the player and a common enemy - a Boomer or a Zipster. |
PlayerEnemyProjectileCollision | |
ProjectileBossCollision | |
ProjectileBossPartCollision | |
ProjectileEnemyCollision | This class takes care of collisions between a bullet fired by the player and a common enemy - a Boomer or a Zipster. |
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