vooga.games.grandius.collisions
Class BlackHoleEnemyCollision

java.lang.Object
  extended by BasicCollisionGroup
      extended by vooga.games.grandius.collisions.BasicCollision
          extended by vooga.games.grandius.collisions.BlackHoleEnemyCollision

public class BlackHoleEnemyCollision
extends BasicCollision

This class takes care of collisions between a black hole fired by the player and a common enemy - a Boomer or a Zipster. An instance of this class needs to be added to the playfield using the playfield's addCollisionGroup method. Once this is done,the playfield checks for a collision between a bullet and an enemy every time the playfield is updated.


Field Summary
 
Fields inherited from class vooga.games.grandius.collisions.BasicCollision
myGame
 
Constructor Summary
BlackHoleEnemyCollision(Game grandius)
           
 
Method Summary
 void collided(Sprite blackHole, Sprite enemy)
           
 
Methods inherited from class vooga.games.grandius.collisions.BasicCollision
getPlayer
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

BlackHoleEnemyCollision

public BlackHoleEnemyCollision(Game grandius)
Method Detail

collided

public void collided(Sprite blackHole,
                     Sprite enemy)
Overrides:
collided in class BasicCollision