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Interface Summary | |
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PausableEvent | Interface to indicate that a particular event should still be fired while the game is paused. |
Class Summary | |
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AchievementEvent | Event used to communicate that a certain achievement has been made |
AddGameObjectEvent | An EventObject used to have a GameRelatedObject signal
that it would like to add a GameItem to the game which is running. |
AudioEvent | Generated by GameRelatedObject s when a sound is desired to be played. |
BroadcastEvent | Subclass of NetworkEvent used to mark an event which should be
broadcast to the same game object regardless of which player's machine the
event is sent from or received on. |
EndLevelEvent | An EventObject used to signify that the current level should
end. |
NetworkEvent | A subclass of EventObject used for any EventObject s
which need to be broadcast over the network in a networked instance of a
VOOGA game. |
PauseEvent | Event to be fired if a request to pause or resume the game is made. |
PositionChangedEvent | Fired whenever a call to Tangible.setPosition(Position) is made. |
RemoveGameObjectEvent | An EventObject used to mark an Object within the
game for removal. |
RotationChangedEvent | Fired whenever a call to Tangible.setPosition(Position) is made. |
ScoreEvent | Event used to communicate the score of a game |
SizeChangedEvent | Fired whenever a call to Tangible.setPosition(Position) is made. |
StartLevelEvent | An EventObject used to signify that the current level should
start. |
TimeUpdateEvent | An event representing when the game time is updated. |
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