Uses of Class
vooga.gameEngine.core.Rotation2D

Packages that use Rotation2D
testing.gameEngine.WormsDemo.items   
vooga.gameEngine.controller   
vooga.gameEngine.event   
vooga.gameEngine.graphics   
vooga.gameEngine.item   
 

Uses of Rotation2D in testing.gameEngine.WormsDemo.items
 

Methods in testing.gameEngine.WormsDemo.items that return Rotation2D
protected  Rotation2D Weapon.rotate(java.awt.event.MouseEvent e)
           
 

Uses of Rotation2D in vooga.gameEngine.controller
 

Methods in vooga.gameEngine.controller that return Rotation2D
 Rotation2D CameraController.getRotation()
           
 

Methods in vooga.gameEngine.controller with parameters of type Rotation2D
 void CameraController.setRotation(Rotation2D r)
           
 

Constructors in vooga.gameEngine.controller with parameters of type Rotation2D
CameraController(Position p, Dimension size, Rotation2D rotation)
          Creates a new CameraController with the top left corner at a Position p and with a Dimension, viewableArea, representing the viewable area in terms of the game coordinate system.
 

Uses of Rotation2D in vooga.gameEngine.event
 

Methods in vooga.gameEngine.event that return Rotation2D
 Rotation2D RotationChangedEvent.getRotation()
          Gives the Rotation2D associated with this RotationChangedEvent.
 

Constructors in vooga.gameEngine.event with parameters of type Rotation2D
RotationChangedEvent(java.lang.Object source, Rotation2D rot)
           
 

Uses of Rotation2D in vooga.gameEngine.graphics
 

Methods in vooga.gameEngine.graphics that return Rotation2D
 Rotation2D Texture.getRotation()
          Method for getting the rotation of this texture in terms of the game's coordinate system.
 

Methods in vooga.gameEngine.graphics with parameters of type Rotation2D
 void Texture.setRotation(Rotation2D r)
          Sets the rotation of the game object relative to the game's coordinate system.
 

Uses of Rotation2D in vooga.gameEngine.item
 

Methods in vooga.gameEngine.item that return Rotation2D
 Rotation2D Tangible.getRotation()
          Getter method for the current rotation of this item in the coordinate system used by the game.
 Rotation2D GameItem.getRotation()
           
 

Methods in vooga.gameEngine.item with parameters of type Rotation2D
 void Tangible.setRotation(Rotation2D r)
          Changes this object's rotation to the specified Rotation2D.
 void GameItem.setRotation(Rotation2D r)