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Uses of Collidable in games.pinball |
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Classes in games.pinball that implement Collidable | |
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class |
Box
A box obstacle. |
class |
ImageObstacle
Creates an obstacle from an image |
class |
PaddleLeft
Constructs the left paddle. |
class |
PaddleRight
Constructs the left paddle. |
Uses of Collidable in games.pong.items |
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Classes in games.pong.items that implement Collidable | |
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class |
Ball
The Ball that will bounce between the paddles. |
class |
Barrier
A barrier that serves as boundaries for a level of Pong. |
class |
Paddle
The Paddle that a user will have to move around in defense of the goal. |
class |
Powerup
A Powerup is an abstract class that will represent all Powerups in the game. |
class |
ReducePaddlePowerup
A Powerup which will reduce the size of the Paddle which did not
hit the Ball towards the Powerup |
Uses of Collidable in games.RobotUnicornAttack.items |
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Classes in games.RobotUnicornAttack.items that implement Collidable | |
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class |
Platform
A platform for running and collidng within the game |
class |
RobotUnicorn
|
Uses of Collidable in games.SpaceInvaders.items |
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Classes in games.SpaceInvaders.items that implement Collidable | |
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class |
Alien
|
class |
Bomb
|
class |
InfoBar
|
class |
Laser
|
class |
Ship
|
class |
UFO
|
Uses of Collidable in testing.gameEngine.collision |
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Classes in testing.gameEngine.collision that implement Collidable | |
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class |
TestSquare
|
Uses of Collidable in testing.gameEngine.WormsDemo.items |
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Classes in testing.gameEngine.WormsDemo.items that implement Collidable | |
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class |
Explosion
|
class |
Missle
|
class |
Projectile
|
class |
TerrainPiece
|
class |
Worm
main class for the worm |
Uses of Collidable in vooga.gameEngine.core |
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Fields in vooga.gameEngine.core declared as Collidable | |
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Collidable<? extends Collidable<?>> |
CollisionDetection.myCollidable
|
Fields in vooga.gameEngine.core with type parameters of type Collidable | |
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Collidable<? extends Collidable<?>> |
CollisionDetection.myCollidable
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.potentialsMap
|
(package private) java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.potentialsMap
|
Methods in vooga.gameEngine.core that return types with arguments of type Collidable | |
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java.util.List<Collidable<? extends Collidable<?>>> |
GameManager.getAllCollidables()
Method for getting all the current Collidable items. |
java.util.List<Collidable<? extends Collidable<?>>> |
GameManager.getAllCollidables()
Method for getting all the current Collidable items. |
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.XThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.getMap()
|
java.util.Map<Collidable<? extends Collidable<?>>,java.util.List<Collidable<? extends Collidable<?>>>> |
CollisionDetection.YThread.getMap()
|
Uses of Collidable in vooga.levelEditor.game.ballPathBuilder.items |
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Classes in vooga.levelEditor.game.ballPathBuilder.items that implement Collidable | |
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class |
Block
A building block that can be used to construct. |
class |
EnemyShip
|
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