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UFO
- Class in
games.SpaceInvaders.items
UFO(SpaceInvaders, ImageTexture, CameraController, TimingController, AlienAI, PlacedText)
- Constructor for class games.SpaceInvaders.items.
UFO
UIDManager
- Class in
vooga.network.data
UIDManager is responsible for generating and maintaining unique ID numbers for Vooga.
UIStrings
- Class in
vooga.levelEditor.i18n
Provides an API for accessing the level editor's internationalization data.
UIStrings()
- Constructor for class vooga.levelEditor.i18n.
UIStrings
unFavoriteGame()
- Method in class vooga.users.user.
UserGameStats
"Un-favorite" this game.
UnicornActionListener
- Interface in
games.RobotUnicornAttack.events
UnicornCamera
- Class in
games.RobotUnicornAttack.controller
UnicornCamera(Position, Dimension)
- Constructor for class games.RobotUnicornAttack.controller.
UnicornCamera
UnicornState
- Enum in
games.RobotUnicornAttack.items
Describes the state of the unicorn
unset()
- Method in class vooga.gameEngine.controller.
AIController
called when the game is over.
update(JComponent, boolean)
- Method in class vooga.arcade.components.
FlowLayoutTab
Redraws the tab using the current list of JComponents.
update(Observable, Object)
- Method in class vooga.levelEditor.model.
CurrentLevelObjectModel
update(Observable, Object)
- Method in class vooga.levelEditor.ui.
CurrentLevelObjectList
update(Observable, Object)
- Method in class vooga.levelEditor.ui.
ObjectBrowserTree
Updates the browser tree
update(Observable, Object)
- Method in class vooga.levelEditor.ui.
RenderFrame
Updates the render frame
update(Collection<String>)
- Method in class vooga.users.ui.profile.
ProfileList
Updates the list display
updateAchievements(AchievementEvent)
- Method in class vooga.users.user.
GameEngineListener
Handles an AchievementEvent
updateFlowLayoutTab(int, JComponent)
- Method in class testing.social.chat.
ChatTest
updateFlowLayoutTab(int, JComponent, boolean)
- Method in class testing.social.chat.
ChatTest
updateFlowLayoutTab(int, JComponent)
- Method in class vooga.arcade.
ArcadeFrame
updateFlowLayoutTab(int, JComponent, boolean)
- Method in class vooga.arcade.
ArcadeFrame
updateFlowLayoutTab(int, JComponent)
- Method in interface vooga.arcade.
IArcadeFrame
Used to update a given flow layout tab identified by the tabID.
updateFlowLayoutTab(int, JComponent, boolean)
- Method in interface vooga.arcade.
IArcadeFrame
Used to update a given flow layout tab identified by the tabID.
updateFriends()
- Method in class vooga.social.chat.
BuddyListPane
Updates the list of friends associated with the display list.
updateLastPlayTime(Date)
- Method in class vooga.users.user.
UserGameStats
Updates the most recent game play time with the given Date object
updateMappings()
- Method in class vooga.devEnvironment.datapanel.displays.
KeyMapperTab
updatePositions(List<PhysicalItem>, double)
- Method in class vooga.physicsEngine.
PhysicsEngine
Move the bodies according to previously done calculations.
updatePositionsForParameters(List<PhysicalParameters>, double)
- Method in class vooga.physicsEngine.
PhysicsEngine
Code used for interacting with the physics engine without the game engine framework (for internal testing by the physics engine).
updateScore(UpdateScoreEvent)
- Method in interface games.RobotUnicornAttack.events.
UpdateScoreListener
updateScore(UpdateScoreEvent)
- Method in class games.RobotUnicornAttack.
RobotUnicornAttack
updateScore()
- Method in class vooga.gameEngine.core.
GameManager
Notifies all relevant listeners of the latest score.
updateScore(ScoreEvent)
- Method in class vooga.users.user.
GameEngineListener
Handles a ScoreEvent
UpdateScoreEvent
- Class in
games.RobotUnicornAttack.events
UpdateScoreEvent(Integer)
- Constructor for class games.RobotUnicornAttack.events.
UpdateScoreEvent
UpdateScoreListener
- Interface in
games.RobotUnicornAttack.events
updateStatistics(boolean, int)
- Method in interface games.jotto.model.
IJottoModel
updateStatistics(boolean, int)
- Method in class games.jotto.model.
JottoModel
updateTime()
- Method in class vooga.gameEngine.controller.
TimingController
Updates the time to the current time by adding the time elapsed since the last update was called.
updateTime(long)
- Method in class vooga.gameEngine.controller.
TimingController
Updates the time to the given
time
.
UpdatingListPane
- Class in
vooga.social.chat
A scrolling JList which can be updated.
UpdatingListPane(Dimension, List<String>)
- Constructor for class vooga.social.chat.
UpdatingListPane
UpdatingListPane(Dimension)
- Constructor for class vooga.social.chat.
UpdatingListPane
UpEvent
- Class in
testing.gameEngine
Event to be fired for movement upwards.
UpEvent(Object)
- Constructor for class testing.gameEngine.
UpEvent
UpInputEvent
- Class in
testing.gameEngine.cameraTesting
UpInputEvent(Object)
- Constructor for class testing.gameEngine.cameraTesting.
UpInputEvent
UpInputEvent
- Class in
testing.gameEngine.WormsDemo.Events
UpInputEvent(Object)
- Constructor for class testing.gameEngine.WormsDemo.Events.
UpInputEvent
URLList
- Variable in class testing.gameEngine.WormsDemo.items.
Explosion
usePowerUp()
- Method in class games.stickfighter.
Character
Uses a power-up.
UserAction
- Class in
vooga.replay.core
This class represents a User Action.
UserAction(Object, long, boolean)
- Constructor for class vooga.replay.core.
UserAction
UserActionReplay
- Class in
vooga.replay.core
This class represents the method of replay which resimulates all the user actions.
UserActionReplay(String, String, GameEngine)
- Constructor for class vooga.replay.core.
UserActionReplay
UserActionReplay.HumanFireer
- Class in
vooga.replay.core
UserActionReplay.HumanFireer(HumanController, EventObject)
- Constructor for class vooga.replay.core.
UserActionReplay.HumanFireer
UserActionReplay.NetworkFireer
- Class in
vooga.replay.core
UserActionReplay.NetworkFireer(NetworkController, EventObject)
- Constructor for class vooga.replay.core.
UserActionReplay.NetworkFireer
UserDatabaseInterface
- Class in
vooga.users.user
UserDatabaseInterface is effectively a Users API for interacting with the given database (e.g., Network or Local) where user information is stored.
UserDatabaseInterface(IVoogaGUI)
- Constructor for class vooga.users.user.
UserDatabaseInterface
Creates a new instance of UserDatabaseInterface.
UserGameStats
- Class in
vooga.users.user
Contains user-specific information about a given game.
UserGameStats(String)
- Constructor for class vooga.users.user.
UserGameStats
Constructor.
UserJoinedLobbyNotification
- Class in
vooga.network.gamelobby
UserJoinedLobbyNotification(long, String)
- Constructor for class vooga.network.gamelobby.
UserJoinedLobbyNotification
UserLeftLobbyNotification
- Class in
vooga.network.gamelobby
UserLeftLobbyNotification(long, String)
- Constructor for class vooga.network.gamelobby.
UserLeftLobbyNotification
UserProfile
- Class in
vooga.users.ui.profile
Creates a profile for a VOOGAUser.
UserProfile(VoogaUser, UserDatabaseInterface, VoogaGUI)
- Constructor for class vooga.users.ui.profile.
UserProfile
Default constructor.
UserProfileTest
- Class in
testing.users.ui.profile
Test program for the UserProfile.
UserProfileTest()
- Constructor for class testing.users.ui.profile.
UserProfileTest
UserProfileTest(UserDatabaseInterface)
- Constructor for class testing.users.ui.profile.
UserProfileTest
UserProfileTest(JComponent)
- Constructor for class testing.users.ui.profile.
UserProfileTest
UsersGUI
- Class in
vooga.users.ui
This class is the coordination point between the Arcade and the various UI elements of the users group.
UsersGUI(IVoogaGUI)
- Constructor for class vooga.users.ui.
UsersGUI
Default constructor as per the Arcade's API.
UserTestSuite
- Class in
testing.users.user
Test suite for the VOOGA Users component
UserTestSuite()
- Constructor for class testing.users.user.
UserTestSuite
UTILS_PORT
- Static variable in class vooga.network.
NetworkConstants
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