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U

UFO - Class in games.SpaceInvaders.items
 
UFO(SpaceInvaders, ImageTexture, CameraController, TimingController, AlienAI, PlacedText) - Constructor for class games.SpaceInvaders.items.UFO
 
UIDManager - Class in vooga.network.data
UIDManager is responsible for generating and maintaining unique ID numbers for Vooga.
UIStrings - Class in vooga.levelEditor.i18n
Provides an API for accessing the level editor's internationalization data.
UIStrings() - Constructor for class vooga.levelEditor.i18n.UIStrings
 
unFavoriteGame() - Method in class vooga.users.user.UserGameStats
"Un-favorite" this game.
UnicornActionListener - Interface in games.RobotUnicornAttack.events
 
UnicornCamera - Class in games.RobotUnicornAttack.controller
 
UnicornCamera(Position, Dimension) - Constructor for class games.RobotUnicornAttack.controller.UnicornCamera
 
UnicornState - Enum in games.RobotUnicornAttack.items
Describes the state of the unicorn
unset() - Method in class vooga.gameEngine.controller.AIController
called when the game is over.
update(JComponent, boolean) - Method in class vooga.arcade.components.FlowLayoutTab
Redraws the tab using the current list of JComponents.
update(Observable, Object) - Method in class vooga.levelEditor.model.CurrentLevelObjectModel
 
update(Observable, Object) - Method in class vooga.levelEditor.ui.CurrentLevelObjectList
 
update(Observable, Object) - Method in class vooga.levelEditor.ui.ObjectBrowserTree
Updates the browser tree
update(Observable, Object) - Method in class vooga.levelEditor.ui.RenderFrame
Updates the render frame
update(Collection<String>) - Method in class vooga.users.ui.profile.ProfileList
Updates the list display
updateAchievements(AchievementEvent) - Method in class vooga.users.user.GameEngineListener
Handles an AchievementEvent
updateFlowLayoutTab(int, JComponent) - Method in class testing.social.chat.ChatTest
 
updateFlowLayoutTab(int, JComponent, boolean) - Method in class testing.social.chat.ChatTest
 
updateFlowLayoutTab(int, JComponent) - Method in class vooga.arcade.ArcadeFrame
 
updateFlowLayoutTab(int, JComponent, boolean) - Method in class vooga.arcade.ArcadeFrame
 
updateFlowLayoutTab(int, JComponent) - Method in interface vooga.arcade.IArcadeFrame
Used to update a given flow layout tab identified by the tabID.
updateFlowLayoutTab(int, JComponent, boolean) - Method in interface vooga.arcade.IArcadeFrame
Used to update a given flow layout tab identified by the tabID.
updateFriends() - Method in class vooga.social.chat.BuddyListPane
Updates the list of friends associated with the display list.
updateLastPlayTime(Date) - Method in class vooga.users.user.UserGameStats
Updates the most recent game play time with the given Date object
updateMappings() - Method in class vooga.devEnvironment.datapanel.displays.KeyMapperTab
 
updatePositions(List<PhysicalItem>, double) - Method in class vooga.physicsEngine.PhysicsEngine
Move the bodies according to previously done calculations.
updatePositionsForParameters(List<PhysicalParameters>, double) - Method in class vooga.physicsEngine.PhysicsEngine
Code used for interacting with the physics engine without the game engine framework (for internal testing by the physics engine).
updateScore(UpdateScoreEvent) - Method in interface games.RobotUnicornAttack.events.UpdateScoreListener
 
updateScore(UpdateScoreEvent) - Method in class games.RobotUnicornAttack.RobotUnicornAttack
 
updateScore() - Method in class vooga.gameEngine.core.GameManager
Notifies all relevant listeners of the latest score.
updateScore(ScoreEvent) - Method in class vooga.users.user.GameEngineListener
Handles a ScoreEvent
UpdateScoreEvent - Class in games.RobotUnicornAttack.events
 
UpdateScoreEvent(Integer) - Constructor for class games.RobotUnicornAttack.events.UpdateScoreEvent
 
UpdateScoreListener - Interface in games.RobotUnicornAttack.events
 
updateStatistics(boolean, int) - Method in interface games.jotto.model.IJottoModel
 
updateStatistics(boolean, int) - Method in class games.jotto.model.JottoModel
 
updateTime() - Method in class vooga.gameEngine.controller.TimingController
Updates the time to the current time by adding the time elapsed since the last update was called.
updateTime(long) - Method in class vooga.gameEngine.controller.TimingController
Updates the time to the given time.
UpdatingListPane - Class in vooga.social.chat
A scrolling JList which can be updated.
UpdatingListPane(Dimension, List<String>) - Constructor for class vooga.social.chat.UpdatingListPane
 
UpdatingListPane(Dimension) - Constructor for class vooga.social.chat.UpdatingListPane
 
UpEvent - Class in testing.gameEngine
Event to be fired for movement upwards.
UpEvent(Object) - Constructor for class testing.gameEngine.UpEvent
 
UpInputEvent - Class in testing.gameEngine.cameraTesting
 
UpInputEvent(Object) - Constructor for class testing.gameEngine.cameraTesting.UpInputEvent
 
UpInputEvent - Class in testing.gameEngine.WormsDemo.Events
 
UpInputEvent(Object) - Constructor for class testing.gameEngine.WormsDemo.Events.UpInputEvent
 
URLList - Variable in class testing.gameEngine.WormsDemo.items.Explosion
 
usePowerUp() - Method in class games.stickfighter.Character
Uses a power-up.
UserAction - Class in vooga.replay.core
This class represents a User Action.
UserAction(Object, long, boolean) - Constructor for class vooga.replay.core.UserAction
 
UserActionReplay - Class in vooga.replay.core
This class represents the method of replay which resimulates all the user actions.
UserActionReplay(String, String, GameEngine) - Constructor for class vooga.replay.core.UserActionReplay
 
UserActionReplay.HumanFireer - Class in vooga.replay.core
 
UserActionReplay.HumanFireer(HumanController, EventObject) - Constructor for class vooga.replay.core.UserActionReplay.HumanFireer
 
UserActionReplay.NetworkFireer - Class in vooga.replay.core
 
UserActionReplay.NetworkFireer(NetworkController, EventObject) - Constructor for class vooga.replay.core.UserActionReplay.NetworkFireer
 
UserDatabaseInterface - Class in vooga.users.user
UserDatabaseInterface is effectively a Users API for interacting with the given database (e.g., Network or Local) where user information is stored.
UserDatabaseInterface(IVoogaGUI) - Constructor for class vooga.users.user.UserDatabaseInterface
Creates a new instance of UserDatabaseInterface.
UserGameStats - Class in vooga.users.user
Contains user-specific information about a given game.
UserGameStats(String) - Constructor for class vooga.users.user.UserGameStats
Constructor.
UserJoinedLobbyNotification - Class in vooga.network.gamelobby
 
UserJoinedLobbyNotification(long, String) - Constructor for class vooga.network.gamelobby.UserJoinedLobbyNotification
 
UserLeftLobbyNotification - Class in vooga.network.gamelobby
 
UserLeftLobbyNotification(long, String) - Constructor for class vooga.network.gamelobby.UserLeftLobbyNotification
 
UserProfile - Class in vooga.users.ui.profile
Creates a profile for a VOOGAUser.
UserProfile(VoogaUser, UserDatabaseInterface, VoogaGUI) - Constructor for class vooga.users.ui.profile.UserProfile
Default constructor.
UserProfileTest - Class in testing.users.ui.profile
Test program for the UserProfile.
UserProfileTest() - Constructor for class testing.users.ui.profile.UserProfileTest
 
UserProfileTest(UserDatabaseInterface) - Constructor for class testing.users.ui.profile.UserProfileTest
 
UserProfileTest(JComponent) - Constructor for class testing.users.ui.profile.UserProfileTest
 
UsersGUI - Class in vooga.users.ui
This class is the coordination point between the Arcade and the various UI elements of the users group.
UsersGUI(IVoogaGUI) - Constructor for class vooga.users.ui.UsersGUI
Default constructor as per the Arcade's API.
UserTestSuite - Class in testing.users.user
Test suite for the VOOGA Users component
UserTestSuite() - Constructor for class testing.users.user.UserTestSuite
 
UTILS_PORT - Static variable in class vooga.network.NetworkConstants
 

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