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Graphics
object.
PauseEvent
.
HumanController
from responding to any input that would result in
firing an event that is not a PausableEvent
.
PauseEvent
is fired whenever a request is made to pause or resume
the game.vooga.physicsEngine.geometry.shapes.Shape
object.
vooga.physicsEngine.geometry.shapes.Shape
and color.
Texture
object, which
basically represents an object image.
Shape
PlacedText
represents text that is displayed statically on
screen.PlacedText
object from a TextTexture
.
File
.
GameManager
.
PongItem
will help to mediate creating an object from the Physics Engine
by providing functions which will be common to all objects used by Pong.Position
in space.Position
at x = 0 and y =
0.
Position
given an x and y location.
Position
given a point in space.
Tangible
object updates its position.
Tangible.setPosition(Position)
is made.PositionChangedListener
is an EventListener designed to trigger
when the position of the Ball changes.PositionChangedListener
is an EventListener designed to trigger when
the position of the Ball changes.PositionChangedEvent
is fired whenever a Tangible
object
changes position.RemoveGameObjectEvent
parameter or checks to see if this remove is possible before taking
action.
GAME_END_SCORE
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