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W

Weapon - Class in testing.gameEngine.WormsDemo.items
 
Weapon(Position, Dimension, Position) - Constructor for class testing.gameEngine.WormsDemo.items.Weapon
 
whenPaused(boolean) - Method in class games.pinball.Pinball
 
whenPaused(boolean) - Method in class games.pong.Pong
 
whenPaused(boolean) - Method in class games.RobotUnicornAttack.RobotUnicornAttack
 
whenPaused(boolean) - Method in class games.SpaceInvaders.SpaceInvaders
 
whenPaused(boolean) - Method in class games.stickfighter.StickFighterGame
 
whenPaused(boolean) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
whenPaused(boolean) - Method in class testing.gameEngine.collision.DummyGame
 
whenPaused(boolean) - Method in class testing.gameEngine.WormsDemo.WormsDemo
 
whenPaused(boolean) - Method in class vooga.aiEngine.Dev.AIDemo
 
whenPaused(boolean) - Method in class vooga.gameEngine.game.AbstractGame
Determines what should occur game-wise during an attempt to pause a game.
whenPaused(boolean) - Method in class vooga.levelEditor.game.ballPathBuilder.BallPathBuilder
 
whenResumed() - Method in class games.pinball.Pinball
 
whenResumed() - Method in class games.pong.Pong
 
whenResumed() - Method in class games.RobotUnicornAttack.RobotUnicornAttack
 
whenResumed() - Method in class games.SpaceInvaders.SpaceInvaders
 
whenResumed() - Method in class games.stickfighter.StickFighterGame
 
whenResumed() - Method in class testing.gameEngine.cameraTesting.CameraTest
 
whenResumed() - Method in class testing.gameEngine.collision.DummyGame
 
whenResumed() - Method in class testing.gameEngine.WormsDemo.WormsDemo
 
whenResumed() - Method in class vooga.aiEngine.Dev.AIDemo
 
whenResumed() - Method in class vooga.gameEngine.game.AbstractGame
Defines what should occur game-wise during an attempt to resume the game.
whenResumed() - Method in class vooga.levelEditor.game.ballPathBuilder.BallPathBuilder
 
windowActivated(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowClosed(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowClosing(WindowEvent) - Method in class vooga.arcade.listeners.windowListeners.ArcadeWindowListener
 
windowClosing(WindowEvent) - Method in class vooga.arcade.listeners.windowListeners.GameWindowListener
 
windowClosing(WindowEvent) - Method in class vooga.arcade.listeners.windowListeners.MultiplayerGameWindowListener
 
windowClosing(WindowEvent) - Method in class vooga.arcade.listeners.windowListeners.MultiplayerLobbyWindowListener
 
windowClosing(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowDeactivated(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowDeiconified(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowIconified(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowOpened(WindowEvent) - Method in class vooga.users.ui.login.LoginScreenModel
 
windowStateChanged(WindowEvent) - Method in class vooga.arcade.listeners.windowListeners.ArcadeWindowListener
 
Worm - Class in testing.gameEngine.WormsDemo.items
main class for the worm
Worm(Position, Dimension) - Constructor for class testing.gameEngine.WormsDemo.items.Worm
 
WormMoveListener - Interface in testing.gameEngine.WormsDemo.Listeners
 
WormsCameraController - Class in testing.gameEngine.WormsDemo.items
 
WormsCameraController(Position, Dimension, Dimension) - Constructor for class testing.gameEngine.WormsDemo.items.WormsCameraController
 
WormsDemo - Class in testing.gameEngine.WormsDemo
 
WormsDemo(GameManager) - Constructor for class testing.gameEngine.WormsDemo.WormsDemo
 
writeToFile(String) - Method in class vooga.aiEngine.stickfightergameAI.StickFightAIMemory
Writes player actions to an output file.

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