A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

M

main - package main
 
main(String[]) - Static method in class games.pinball.Pinball
Main function for the Pinball class
main(String[]) - Static method in class games.pong.Pong
 
main(String[]) - Static method in class games.RobotUnicornAttack.RobotUnicornAttack
 
main(String[]) - Static method in class games.SpaceInvaders.SpaceInvaders
 
main(String[]) - Static method in class main.Arcade
 
main(String[]) - Static method in class main.Server
 
main(String[]) - Static method in class testing.arcade.events.TestEvents
 
main(String[]) - Static method in class testing.gameEngine.cameraTesting.CameraTest
 
main(String[]) - Static method in class testing.gameEngine.collision.CollisionTest
 
main(String[]) - Static method in class testing.gameEngine.Demo
Main method for the Demo.
main(String[]) - Static method in class testing.gameEngine.LoopTest
 
main(String[]) - Static method in class testing.gameEngine.RenderingDemo
 
main(String[]) - Static method in class testing.gameEngine.WormsDemo.WormsDemo
 
main(String[]) - Static method in class testing.levelEditor.TestGUI
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.CornerTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.CrossfireTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.DominoTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.GameEngineIntegration
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.ParameterRenderingTest
Simple test
main(String[]) - Static method in class testing.physicsEngine.guiTest.PegTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.PhysicalItemTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.SeesawTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.ShapeDrawingTest
 
main(String[]) - Static method in class testing.physicsEngine.guiTest.SimpleCollisionTest
 
main(String[]) - Static method in class testing.physicsEngine.JavaShapeIntersectorTest
 
main(String[]) - Static method in class testing.social.chat.ChatTest
 
main(String[]) - Static method in class testing.social.game.CommentPanelTest
 
main(String[]) - Static method in class testing.social.game.SocialClientTest
 
main(String[]) - Static method in class testing.users.ui.login.LoginScreenTest
 
main(String[]) - Static method in class testing.users.ui.profile.UserProfileTest
 
main(String[]) - Static method in class testing.users.ui.register.RegisterScreenTest
 
main(String[]) - Static method in class testing.users.user.UserTestSuite
 
main(String[]) - Static method in class vooga.aiEngine.Dev.AIDevMain
 
main(String[]) - Static method in class vooga.devEnvironment.DevView
 
main(String[]) - Static method in class vooga.levelEditor.game.ballPathBuilder.BallPathBuilder
 
main(String[]) - Static method in class vooga.network.chat.VoogaChatServer
 
main(String[]) - Static method in class vooga.network.examples.ChatDemo
 
main(String[]) - Static method in class vooga.network.gamelobby.VoogaLobbyServer
 
main(String[]) - Static method in class vooga.network.ingame.VoogaGameServer
 
main(String[]) - Static method in class vooga.network.util.VoogaUtilsServer
 
MAIN_WINDOW_SIZE - Static variable in class vooga.levelEditor.ui.GUIDefaults
The size of the top-level frame.
makeRectangle(double, double) - Static method in class vooga.physicsEngine.geometry.shapes.ShapeFactory
Creates a rectangle (Polygon) of given width and height.
makeRectangleWithCentroid(double, double, double, double) - Static method in class vooga.physicsEngine.geometry.shapes.ShapeFactory
Create a rectangle (Polygon) of given width and height and coordinate of top left corner.
makeShape(int, int) - Method in class testing.gameEngine.WormsDemo.items.TextureGenerator
 
makeShape() - Method in class vooga.gameEngine.graphics.ImageTexture
 
makeShape() - Method in class vooga.gameEngine.graphics.ShapeTexture
 
makeShape() - Method in class vooga.gameEngine.graphics.TextTexture
 
makeShape() - Method in class vooga.gameEngine.graphics.Texture
Method for a Texture subclass to supply a Shape representing their bounding box.
makeTestingDB() - Method in class vooga.users.ui.UsersGUI
Makes a test user database
mapBroadCastListener(EventListener) - Method in class vooga.gameEngine.controller.NetworkController
Maps EventListeners to a broadcast ID which is consistent across multiple networked machines and thus can be used to have any player send a BroadcastEvent to a specific EventListener
mapPlayerToGameObject(int, EventListener) - Method in class vooga.gameEngine.controller.NetworkController
Maps player numbers to EventListeners so that events fired from a particular player's machine can update the state of any EventListeners that are mapped to that player number.
MarkReplayPointAction - Class in vooga.replay.eventListeners
This action bookmarks a replay point for easy access.
MarkReplayPointAction(VoogaSave) - Constructor for class vooga.replay.eventListeners.MarkReplayPointAction
 
Matrix2f - Class in vooga.physicsEngine.geometry.mathUtils
A utility class representing a 2 by 2 matrix.
Matrix2f() - Constructor for class vooga.physicsEngine.geometry.mathUtils.Matrix2f
Create an empty matrix
Matrix2f(double) - Constructor for class vooga.physicsEngine.geometry.mathUtils.Matrix2f
Create a matrix with a rotation
Matrix2f(Vector2f, Vector2f) - Constructor for class vooga.physicsEngine.geometry.mathUtils.Matrix2f
Create a matrix
mean(List<Vector2f>) - Static method in class vooga.physicsEngine.geometry.mathUtils.Vector2f
Return the mean of the given vectors; returning (0,0) if the mean is empty
memoryhasdata() - Method in class vooga.aiEngine.pongAI.PongAIMemory
A simple check to see whether or not the AI has gathered enough data to carry out operations like projection.
MenuBar - Class in vooga.arcade.components
This class is used to make the menu bar for the Vooga GUI.
MenuBar(ArcadeFrame) - Constructor for class vooga.arcade.components.MenuBar
Constructor for a menu bar in a given frame.
MenuBarItems - Class in vooga.levelEditor.controller
Enclosing class for all of the items in the menu bar.
MenuBarItems(LevelEditorModel, LevelEditorUI) - Constructor for class vooga.levelEditor.controller.MenuBarItems
Constructs a new menu bar item container with the given model and gui.
MenuBarItems.About - Class in vooga.levelEditor.controller
Opens an "About" dialog.
MenuBarItems.About() - Constructor for class vooga.levelEditor.controller.MenuBarItems.About
 
MenuBarItems.ClearLevel - Class in vooga.levelEditor.controller
Opens a new level for editing.
MenuBarItems.ClearLevel() - Constructor for class vooga.levelEditor.controller.MenuBarItems.ClearLevel
 
MenuBarItems.Exit - Class in vooga.levelEditor.controller
Exits the program.
MenuBarItems.Exit() - Constructor for class vooga.levelEditor.controller.MenuBarItems.Exit
 
MenuBarItems.HelpContents - Class in vooga.levelEditor.controller
Opens the help contents.
MenuBarItems.HelpContents() - Constructor for class vooga.levelEditor.controller.MenuBarItems.HelpContents
 
MenuBarItems.OpenLevel - Class in vooga.levelEditor.controller
Opens a file chooser and loads an XML file.
MenuBarItems.OpenLevel() - Constructor for class vooga.levelEditor.controller.MenuBarItems.OpenLevel
 
MenuBarItems.Revert - Class in vooga.levelEditor.controller
Undoes all changes in the level since the last save.
MenuBarItems.Revert() - Constructor for class vooga.levelEditor.controller.MenuBarItems.Revert
 
MenuBarItems.SaveAs - Class in vooga.levelEditor.controller
Opens a file chooser to let the user save the current level at a specific place.
MenuBarItems.SaveAs() - Constructor for class vooga.levelEditor.controller.MenuBarItems.SaveAs
 
MenuBarItems.SaveLevel - Class in vooga.levelEditor.controller
Saves the current level.
MenuBarItems.SaveLevel() - Constructor for class vooga.levelEditor.controller.MenuBarItems.SaveLevel
 
MenuBarItems.ToggleCurrentLevelObjectsWindow - Class in vooga.levelEditor.controller
Toggles whether the current level objects window is showing.
MenuBarItems.ToggleCurrentLevelObjectsWindow() - Constructor for class vooga.levelEditor.controller.MenuBarItems.ToggleCurrentLevelObjectsWindow
 
MenuBarItems.ToggleObjectBrowser - Class in vooga.levelEditor.controller
Toggles whether the object browser is showing.
MenuBarItems.ToggleObjectBrowser() - Constructor for class vooga.levelEditor.controller.MenuBarItems.ToggleObjectBrowser
 
MenuBarItems.ToggleRenderWindow - Class in vooga.levelEditor.controller
Toggles whether the render window is showing.
MenuBarItems.ToggleRenderWindow() - Constructor for class vooga.levelEditor.controller.MenuBarItems.ToggleRenderWindow
 
MenuElementBuilder - Interface in vooga.levelEditor.xml.menu
Classes that implement MenuElementBuilder are capable of constructing a JMenuItem given a parent menu and an XML element.
MenuScreen - Class in vooga.gameEngine.item
Class MenuScreen represents a StaticItem that will always take up the entire viewable space.
MenuScreen(Tangible, Color, int) - Constructor for class vooga.gameEngine.item.MenuScreen
Constructor for creating a new MenuScreen representing a solid color that is guaranteed to always cover the entire screen.
MenuScreen(Tangible, URL, int) - Constructor for class vooga.gameEngine.item.MenuScreen
Constructor for creating a new MenuScreen from an URL that is pointing to a desired image.
MenuXMLParser - Class in vooga.levelEditor.xml.menu
This class is able to create a JMenuBar from an XML file.
MenuXMLParser(ResourceBundle, Object) - Constructor for class vooga.levelEditor.xml.menu.MenuXMLParser
Constructs a new MenuFactory.
MissingResourceException - Exception in vooga.gameEngine.exception
Exception to be thrown when a URL does not contain the desired information to be drawn from it.
MissingResourceException(Class<?>, URL) - Constructor for exception vooga.gameEngine.exception.MissingResourceException
 
MissingResourceException(Class<?>, String) - Constructor for exception vooga.gameEngine.exception.MissingResourceException
 
Missle - Class in testing.gameEngine.WormsDemo.items
 
Missle(Position, Dimension) - Constructor for class testing.gameEngine.WormsDemo.items.Missle
 
MissleLauncher - Class in testing.gameEngine.WormsDemo.items
 
MissleLauncher(Position, Dimension, Position) - Constructor for class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseClick(Point) - Method in class testing.physicsEngine.guiTest.AbstractTestEnvironment
Notification that the mouse was clicked
mouseClick(Point) - Method in class testing.physicsEngine.guiTest.CrossfireTest
 
mouseClick(Point) - Method in class testing.physicsEngine.guiTest.PegTest
 
mouseClick(Point) - Method in class testing.physicsEngine.guiTest.SeesawTest
 
mouseClicked(MouseEvent) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
mouseClicked(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseClicked(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseClicked(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mouseClicked(MouseEvent) - Method in class vooga.replay.eventListeners.DeleteGameHistoryAction
 
mouseClicked(MouseEvent) - Method in class vooga.replay.eventListeners.ReplayAction
 
mouseClicked(MouseEvent) - Method in class vooga.replay.eventListeners.ResumeAction
 
MouseClickedListener - Interface in testing.gameEngine.cameraTesting
 
mouseDragged(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseDragged(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseDragged(MouseEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
Called when the mouse is dragged
mouseDragged(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mouseEntered(MouseEvent) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
mouseEntered(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseEntered(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseEntered(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mouseExited(MouseEvent) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
mouseExited(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseExited(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseExited(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mouseMoved(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.Weapon
 
mouseMoved(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseMoved(MouseEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
mouseMoved(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mousePressed(MouseEvent) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
mousePressed(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mousePressed(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mousePressed(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mousePressed(MouseEvent) - Method in class vooga.levelEditor.ui.CurrentLevelObjectList.PopupListener
 
mouseReleased(MouseEvent) - Method in class testing.gameEngine.cameraTesting.CameraTest
 
mouseReleased(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.MissleLauncher
 
mouseReleased(MouseEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
mouseReleased(MouseEvent) - Method in class vooga.gameEngine.controller.HumanController
 
mouseReleased(MouseEvent) - Method in class vooga.levelEditor.ui.CurrentLevelObjectList.PopupListener
 
move(boolean) - Method in class games.stickfighter.Character
Move the character LEFT or RIGHT in the 2d space.
move(Position) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
move(Position) - Method in class vooga.gameEngine.controller.CameraController
Deprecated. 
move(double, double) - Method in class vooga.gameEngine.controller.CameraController
 
move(double, double) - Method in class vooga.gameEngine.core.Position
Moves this position dx in the X direction and dy in the Y direction.
move(double, double) - Method in class vooga.gameEngine.item.GameItem
 
move(double, double) - Method in interface vooga.gameEngine.item.Tangible
Moves this object dx to the right and dy up, which is relative to the in game coordinate system.
moveDown(MoveDownEvent) - Method in interface games.pinball.events.MoveListener
Move the source Paddle down
moveDown(MoveDownEvent) - Method in class games.pinball.PaddleLeft
 
moveDown(MoveDownEvent) - Method in class games.pinball.PaddleRight
 
moveDown(MoveDownEvent) - Method in class games.pong.items.Paddle
 
moveDown(MoveDownEvent) - Method in interface games.pong.listeners.MoveListener
Move the source Paddle down
moveDown(DownInputEvent) - Method in interface testing.gameEngine.cameraTesting.CameraMoveListener
 
moveDown(DownInputEvent) - Method in class testing.gameEngine.cameraTesting.KeyMovingCameraController
 
moveDown(DownEvent) - Method in class testing.gameEngine.Demo
Moves the ship down five units.
moveDown(DownInputEvent) - Method in class testing.gameEngine.WormsDemo.items.Worm
 
moveDown(DownInputEvent) - Method in interface testing.gameEngine.WormsDemo.Listeners.WormMoveListener
 
moveDown(AIMoveDownEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
moveDown(AIMoveDownEvent) - Method in interface vooga.aiEngine.Dev.events.AIMoveListener
Called when an AIMoveDownEvent is fired
moveDown(MoveDownEvent) - Method in interface vooga.levelEditor.game.ballPathBuilder.events.MoveListener
Move the source Paddle down
MoveDownEvent - Class in games.pinball.events
An event which is fired when a Paddle is intended to move down.
MoveDownEvent(Object) - Constructor for class games.pinball.events.MoveDownEvent
 
MoveDownEvent - Class in games.pong.events
An event which is fired when a Paddle is intended to move down.
MoveDownEvent(Object) - Constructor for class games.pong.events.MoveDownEvent
 
MoveDownEvent - Class in vooga.levelEditor.game.ballPathBuilder.events
An event which is fired when a Paddle is intended to move down.
MoveDownEvent(Object) - Constructor for class vooga.levelEditor.game.ballPathBuilder.events.MoveDownEvent
 
moveLeft(LeftInputEvent) - Method in interface testing.gameEngine.cameraTesting.CameraMoveListener
 
moveLeft(LeftInputEvent) - Method in class testing.gameEngine.cameraTesting.KeyMovingCameraController
 
moveLeft(LeftEvent) - Method in class testing.gameEngine.Demo
Moves the ship left five units.
moveLeft(LeftInputEvent) - Method in class testing.gameEngine.WormsDemo.items.Worm
 
moveLeft(LeftInputEvent) - Method in interface testing.gameEngine.WormsDemo.Listeners.WormMoveListener
 
moveLeft(AIMoveLeftEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
moveLeft(AIMoveLeftEvent) - Method in interface vooga.aiEngine.Dev.events.AIMoveListener
Called when an AIMoveDownEvent is fired
MoveListener - Interface in games.pinball.events
MoveListener is an EventListener designed to react when GameItems move based on an event that is fired.
MoveListener - Interface in games.pong.listeners
MoveListener is an EventListener designed to react when GameItems move based on an event that is fired.
MoveListener - Interface in vooga.levelEditor.game.ballPathBuilder.events
MoveListener is an EventListener designed to react when GameItems move based on an event that is fired.
moveRight(RightInputEvent) - Method in interface testing.gameEngine.cameraTesting.CameraMoveListener
 
moveRight(RightInputEvent) - Method in class testing.gameEngine.cameraTesting.KeyMovingCameraController
 
moveRight(RightEvent) - Method in class testing.gameEngine.Demo
Moves the ship right five units.
moveRight(RightInputEvent) - Method in class testing.gameEngine.WormsDemo.items.Worm
 
moveRight(RightInputEvent) - Method in interface testing.gameEngine.WormsDemo.Listeners.WormMoveListener
 
moveRight(AIMoveRightEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
moveRight(AIMoveRightEvent) - Method in interface vooga.aiEngine.Dev.events.AIMoveListener
Called when an AIMoveUpEvent is fired
moveto(CameraMoveToEvent) - Method in class testing.gameEngine.WormsDemo.items.WormsCameraController
 
moveto(CameraMoveToEvent) - Method in interface testing.gameEngine.WormsDemo.Listeners.CameraMovementListener
 
moveUp(MoveUpEvent) - Method in interface games.pinball.events.MoveListener
Move the source Paddle up
moveUp(MoveUpEvent) - Method in class games.pinball.PaddleLeft
 
moveUp(MoveUpEvent) - Method in class games.pinball.PaddleRight
 
moveUp(MoveUpEvent) - Method in class games.pong.items.Paddle
 
moveUp(MoveUpEvent) - Method in interface games.pong.listeners.MoveListener
Move the source Paddle up
moveUp(UpInputEvent) - Method in interface testing.gameEngine.cameraTesting.CameraMoveListener
 
moveUp(UpInputEvent) - Method in class testing.gameEngine.cameraTesting.KeyMovingCameraController
 
moveUp(UpEvent) - Method in class testing.gameEngine.Demo
Moves the ship up five units.
moveUp(UpInputEvent) - Method in class testing.gameEngine.WormsDemo.items.Worm
 
moveUp(UpInputEvent) - Method in interface testing.gameEngine.WormsDemo.Listeners.WormMoveListener
 
moveUp(AIMoveUpEvent) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
moveUp(AIMoveUpEvent) - Method in interface vooga.aiEngine.Dev.events.AIMoveListener
Called when an AIMoveUpEvent is fired
moveUp(MoveUpEvent) - Method in interface vooga.levelEditor.game.ballPathBuilder.events.MoveListener
Move the source Paddle up
MoveUpEvent - Class in games.pinball.events
An event which is fired when a Paddle is intended to be moved up.
MoveUpEvent(Object) - Constructor for class games.pinball.events.MoveUpEvent
 
MoveUpEvent - Class in games.pong.events
An event which is fired when a Paddle is intended to be moved up.
MoveUpEvent(Object) - Constructor for class games.pong.events.MoveUpEvent
 
MoveUpEvent - Class in vooga.levelEditor.game.ballPathBuilder.events
An event which is fired when a Paddle is intended to be moved up.
MoveUpEvent(Object) - Constructor for class vooga.levelEditor.game.ballPathBuilder.events.MoveUpEvent
 
moveVertically(Integer) - Method in class vooga.aiEngine.Dev.AIDemoItem
 
mult(Vector2f, double) - Static method in class vooga.physicsEngine.geometry.mathUtils.Vector2f
Return the scalar product of the vector and scalar
MultiplayerGameWindowListener - Class in vooga.arcade.listeners.windowListeners
This class is the Window Listener for the Game Window when a game is launched.
MultiplayerGameWindowListener(VoogaGUI, int, String, ArcadeEventListenerManager, GameEngine) - Constructor for class vooga.arcade.listeners.windowListeners.MultiplayerGameWindowListener
Constructs the window listener for the game window when a multiplayer game is launched.
MultiplayerLobbyFrame - Class in vooga.arcade.components.specific
Class used to manage a multiplayer lobby.
MultiplayerLobbyFrame(String, String, VoogaGUI, ArcadeEventListenerManager) - Constructor for class vooga.arcade.components.specific.MultiplayerLobbyFrame
Create the multiplayer lobby frame and add a lobby tab and a create new game lobby button.
MultiplayerLobbyWindowListener - Class in vooga.arcade.listeners.windowListeners
This class is the Window Listener for the Multiplayer Lobby Window
MultiplayerLobbyWindowListener(VoogaGUI, int, String, ArcadeEventListenerManager, Set<Long>, VoogaLobbyClient) - Constructor for class vooga.arcade.listeners.windowListeners.MultiplayerLobbyWindowListener
This is the constructor for the window listener for the multiplayer lobby.
multipleGamesAllowed() - Method in class vooga.users.user.VoogaUser
Returns true if multiple games are allowed for this VoogaUser.
multiply(Vector2f) - Method in class vooga.physicsEngine.geometry.mathUtils.Matrix2f
Multiply this matrix with a given vector
myBottomPane - Variable in class vooga.arcade.ArcadeFrame
 
myCameraController - Variable in class testing.gameEngine.cameraTesting.CameraTest
 
myCameraController - Variable in class testing.gameEngine.WormsDemo.WormsDemo
 
myCenterPane - Variable in class vooga.arcade.ArcadeFrame
 
myChannel - Variable in class vooga.network.chat.VoogaChatServerRequest
 
myClient - Variable in class testing.network.TestUtilsClient
 
myClient1 - Variable in class testing.network.TestChatClient
 
myClient2 - Variable in class testing.network.TestChatClient
 
myCollidable - Variable in class vooga.gameEngine.core.CollisionDetection
 
myConstants - Variable in class games.jotto.players.JottoGuesser
 
myData - Variable in class testing.social.game.DatabaseTest
 
myDataObject - Variable in class vooga.network.util.VoogaUtilsServerRequest
 
myDisplayList - Variable in class vooga.social.chat.UpdatingListPane
 
myEngine - Variable in class vooga.devEnvironment.buttons.DevButton
 
myFriends - Variable in class vooga.network.chat.VoogaChatServerRequest
 
myGame - Variable in class vooga.network.gamelobby.VoogaLobbyServerRequest
 
myGuess - Variable in class games.jotto.players.ComputerGuesser
 
myGUI - Variable in class vooga.users.ui.Validator
 
myJottoModel - Variable in class games.jotto.players.JottoGuesser
 
myKey - Variable in class vooga.network.util.VoogaUtilsServerRequest
 
myLeftPane - Variable in class vooga.arcade.ArcadeFrame
 
myList - Variable in class vooga.social.chat.UpdatingListPane
 
myListModel - Variable in class vooga.social.chat.UpdatingListPane
 
myListScrollPane - Variable in class vooga.users.ui.profile.ProfileList
 
myLobby - Variable in class vooga.network.gamelobby.VoogaLobbyServerRequest
 
myLobbyGame - Variable in class vooga.arcade.listeners.lobbyListeners.JoinGameLobbyListener
 
myLobbyGame - Variable in class vooga.arcade.listeners.lobbyListeners.LeaveGameLobbyListener
 
myLobbyID - Variable in class vooga.network.gamelobby.VoogaLobbyClientMessage
 
myLobbyID - Variable in class vooga.network.gamelobby.VoogaLobbyServerRequest
 
myLobbyName - Variable in class vooga.network.gamelobby.VoogaLobbyClientMessage
 
myMaxGuesses - Variable in class games.jotto.players.JottoGuesser
 
myMenuBar - Variable in class vooga.arcade.ArcadeFrame
 
myMessage - Variable in class vooga.network.chat.VoogaChatServerRequest
 
myModule - Variable in class vooga.network.util.VoogaUtilsServerRequest
 
myName - Variable in class vooga.network.chat.VoogaChatServerRequest
 
myName - Variable in class vooga.network.gamelobby.VoogaLobbyServerRequest
 
myNewBodies - Variable in class testing.physicsEngine.guiTest.AbstractTestEnvironment
 
myNumberOfGuesses - Variable in class games.jotto.players.JottoGuesser
 
myNumberOfPlayers - Variable in class vooga.network.gamelobby.VoogaLobbyClientMessage
 
myObject - Variable in class vooga.network.util.VoogaUtilsServerRequest
 
myOccupancy - Variable in class vooga.network.gamelobby.VoogaLobbyServerRequest
 
myOccupants - Variable in class vooga.network.VoogaUserGrouping
 
myParser - Variable in class testing.social.chat.ParserUnitTests
 
myPinball - Variable in class games.pinball.Box
 
myPinball - Variable in class games.pinball.ImageObstacle
 
myPlayerNumber - Variable in class vooga.network.gamelobby.VoogaLobbyClientMessage
 
myRightPane - Variable in class vooga.arcade.ArcadeFrame
 
mySize - Variable in class vooga.arcade.ArcadeFrame
 
mySize - Variable in class vooga.social.chat.UpdatingListPane
 
myTable - Variable in class testing.network.TestUtilsClient
 
myTable - Variable in class vooga.network.util.VoogaUtilsServerRequest
 
myTarget - Variable in class vooga.network.chat.VoogaChatServerRequest
 
myToolBar - Variable in class vooga.arcade.ArcadeFrame
 
myUserName - Variable in class vooga.network.gamelobby.VoogaLobbyClientMessage
 
myWord - Variable in class games.jotto.players.JottoGuesser
 
myWordList - Variable in class games.jotto.players.JottoGuesser
 
myWordListCopy - Variable in class games.jotto.players.ComputerGuesser
 
myX - Variable in class vooga.aiEngine.Algorithms.Tag
 
myY - Variable in class vooga.aiEngine.Algorithms.Tag
 

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