A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

N

needsReset - Variable in class testing.physicsEngine.guiTest.AbstractTestEnvironment
 
NetworkConstants - Class in vooga.network
NetworkConstants stores the port numbers over which the 4 client/server connections are made.
NetworkConstants() - Constructor for class vooga.network.NetworkConstants
 
NetworkConstants.NullResponse - Class in vooga.network
Used by servers to be able to return a null value for a request from a client.
NetworkConstants.NullResponse() - Constructor for class vooga.network.NetworkConstants.NullResponse
 
NetworkController - Class in vooga.gameEngine.controller
NetworkController is a subclass of GameRelatedController and is used to communicate NetworkEvents to GameRelatedObjects both locally and remotely that are interested in those events.
NetworkController() - Constructor for class vooga.gameEngine.controller.NetworkController
Default constructor for a NetworkController
NetworkDataManager - Class in vooga.network.data
The NetworkDataManager is a data manager that lives on the server.
NetworkDataManager(VoogaModule) - Constructor for class vooga.network.data.NetworkDataManager
 
NetworkDebug - Class in vooga.network
 
NetworkDebug() - Constructor for class vooga.network.NetworkDebug
 
NetworkEvent - Class in vooga.gameEngine.event
A subclass of EventObject used for any EventObjects which need to be broadcast over the network in a networked instance of a VOOGA game.
NetworkEvent(Object) - Constructor for class vooga.gameEngine.event.NetworkEvent
Default constructor for NetworkEvents.
networkEventReceived(NetworkEvent) - Method in class testing.gameEngine.EventTest.TestHierarchyListener
 
networkEventReceived(NetworkEvent) - Method in class vooga.gameEngine.controller.NetworkController
 
networkEventReceived(NetworkEvent) - Method in interface vooga.gameEngine.listener.NetworkListener
Responds to a received NetworkEvent either by sending that EventObject across the network or by performing an action locally.
NetworkListener - Interface in vooga.gameEngine.listener
EventListener interface for listening to NetworkEvents.
newGame(int, String) - Method in interface games.jotto.model.IJottoModel
 
newGame(int, String) - Method in class games.jotto.model.JottoModel
Start a new game with maximal number of guesses as specified which indicates the number of guesses before the game is over.
newGame() - Method in class games.jotto.players.ComputerGuesser
 
newGame() - Method in class games.jotto.players.HumanGuesser
 
newGame() - Method in class games.jotto.players.JottoGuesser
subclasses MUST implement the following three classes: 1) newGame 2) process 3) revealHint 4) revealAnswer
NewLobbyNotification - Class in vooga.network.gamelobby
 
NewLobbyNotification(long, String) - Constructor for class vooga.network.gamelobby.NewLobbyNotification
 
NewLobbyRequest - Class in vooga.network.gamelobby
 
NewLobbyRequest(String, String, int, String) - Constructor for class vooga.network.gamelobby.NewLobbyRequest
 
newTab(JComponent, String, String) - Method in class vooga.arcade.components.TabbedPanel
Adds a new tab to the tabbed pane.
newTab(JComponent, String, String, boolean) - Method in class vooga.arcade.components.TabbedPanel
Adds a new tab to the tabbed pane.
next - Variable in class testing.gameEngine.WormsDemo.items.Explosion
 
NonCollidablePhysicalItemsTab - Class in vooga.devEnvironment.datapanel.displays
A tab which displays a list of all the non-Collidable PhysicalItems in the game.
NonCollidablePhysicalItemsTab(GameEngine) - Constructor for class vooga.devEnvironment.datapanel.displays.NonCollidablePhysicalItemsTab
 
normalise() - Method in class vooga.physicsEngine.geometry.mathUtils.Vector2f
Normalise the vector
normalize(Vector2f) - Static method in class vooga.physicsEngine.geometry.mathUtils.Vector2f
Normalize the given vector without changing it.
NORMALIZING_ZERO - Static variable in exception vooga.physicsEngine.geometry.mathUtils.GeometryMathExceptions
 
notify(String, String) - Method in class vooga.network.chat.VoogaChatServer
Notifies all friends of updatingUser that updatingUser is changing status on FRIEND_UPDATE_CHANNEL.
notifyCollided(PhysicalParameters) - Method in class vooga.physicsEngine.PhysicalParameters
Called when this PhysicalParameters collides with another.
notifyLobbyIsFull(String, long) - Method in class vooga.network.gamelobby.VoogaLobbyServer
Notifies users that lobby if full.
notifyOfConnect(String) - Method in class vooga.network.chat.VoogaChatServer
 
notifyOfDisconnect(String) - Method in class vooga.network.chat.VoogaChatServer
 
NPSolver - Class in vooga.aiEngine.Algorithms
NPSolver.java
NPSolver() - Constructor for class vooga.aiEngine.Algorithms.NPSolver
 

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z