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GameCanvas
renders the viewable portion of the game on
screen.GameEngine
object provided Class
of
the AbstractGame
to be played.
GameEngine
object provided Class
of
the AbstractGame
to be played and the VoogaSave
object, which stores game time as well as any events fired due to
user/network input.
GameFlowListener
is an EventListener designed to trigger when
the the user modifies the game flow.GameFlowListener
is an EventListener designed to trigger when
the the user modifies the game flow.GameFlowListener
is an EventListener designed to trigger when
the the user modifies the game flow.AbstractGame
was unable to be created.GameItem
class.GameItem
set to visible by default.
GameManager
object provided the GameEngine
it will communicate with and the collection of EventListener
s
with which to communicate important information.
PhysicalParameters
(basis of our independent
physics module) with PhysicalItem
(linkage with the game
engine).GamePhysicalParameters
object based on given
Shape
and parent PhysicalItem.
GameRelatedController
class represents a subset of
GameRelatedObject
objects that act as controllers for other game
items.GameRelatedObject
is the superclass for all objects used
in a game.GameRelatedObject
.
GameStatusCommunicator
is used to notify any listeners of
certain important information during game play, such as the score and any
achievements made.GameStatusCommunicator
given its listeners
AIController
.
Collidable
items.
Object
s in the game.
Object
s.
PhysicalItem
s that are not
Collidable
.
Object
s.
PhysicalItem
s.
Renderable
items.
Texture
in
terms of the game's coordinate system.
java.awt.Shape
object.
ResourceBundle
used by this class.
CameraController
for this game.
PhysicalParameters
that the object is
currently in collision with.
AbstractGame
.
GameItem
class object contained in this object.
GameItem
s are
stored.
HumanController
for the game.
HumanController
.
GameRelatedObject
's ID, which was derived from
the system timer at the time of its instantiation.
Texture
.
Collection
of
Object
s.
Area
object corresponding to the intersection of
areaA and areaB.
Dimension
in integer precision.
Dimension
in integer precision.
Position
in integer
precision.
Position
in integer
precision.
GeometricParameter
's shape.
JavaShape
object from a Shape
object.
GameRelatedObject
.
Collection
mapped to
the local player's player number as given by the
NetworkController.getPlayerNumber()
method.
AbstractGame
.
NetworkController
for the game.
NetworkController
.
Position
associated with this
PositionChangedEvent
.
BoundedItem
.
Rotation2D
associated with this
RotationChangedEvent
.
AbstractGame
at
the time of the method being called.
Texture
.
Shape
representing the area that can be
rendered on screen.
BoundedItem
.
Dimension
associated with this
SizeChangedEvent
.
SoundController
.
TextTexture
.
Texture
of this item.
TimingController
for the game.
TimingController
.
UID
(unique identifier) associated
with this user
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